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  1. #11
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RiceisNice View Post
    So you would rather have them add a trait at 58 instead of a new ability, which will lead to the exactly same functional job at 60?
    That's a weird conclusion to jump to, based on what I've been saying. In any case.



    I'd change the wording of BoTD slightly to say something to the effect of... "Additional Effect: Grants Fang and Claw or Wheeling Thrust when completing a combo with Chaos Thrust or Full Thrust." Instead of sharper, or enhanced, since the skills wouldn't exist separately in a perfect world. Then, this is what the 56 skill would look like:

    Lv. 56- Final Thrust
    Delivers an attack with a potency of 200.
    290 when executed from the rear while under the effect of Wheeling Thrust.
    290 when executed from the flank while under the effect of Fang and Claw.
    Can only be executed while under the effect of Blood of the Dragon.

    Alternatively, keep everything the same, just consolidate Wheeling Thrust and F&C both into level 56.

    As for the 58 skill, anything could have worked. oGCD, quality of life, utility, buff, defensive, anything. WT in it's current iteration is actually nothing more than a palette swap of F&C, that creates a 50/50 for you. No extra potency, no added flexibility or mobility, no effects, or anything else. Even Blizzard IV, and Fire IV, which have the same potency, have different benefits and detriments. By this logic, almost anything that has real viable use, would have been a more worthy 58 skill than WT. And even with all of that...


    Like I said in a previous post, if you read... I actually welcome the uses of WT (even if it's functionally the same as F&C), as well as the depth it brings to a once overly simplistic job. I also said that I genuinely doubt they'd change it. Even if they did, they'd basically have no other choice but to do the same for other jobs who feel similarly, and that's asking for basically an entire battle system revamp. That being said, I thought I'd shed a reason as to why the thoughts on WT are valid, and why people are rightly annoyed at it. It's worthwhile conversation in my book. After all, while it's still welcomed complexity, it's always good to give devs feedback for future adjustments or expansions.
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    Last edited by Nominous; 11-03-2015 at 08:02 AM.