So I think you're misunderstanding. Again, it's as simple as the fact that we have traits for additional systems or layers of depth into a single skill. There's no need to use a skill slot for said skills, when extra functions have been, and could have been built in. Let me show you how many skills don't require the use of an actual ability, or skill slot, that all have systems either built in (in one level/ability) as opposed to multiple slots or abilities.
Defiance (Wrath is a built in ability, you don't need to unlock an additional ability to stack it)
Deliverance (Abandon is built in, as well as the ability to transfer Wrath->Abandon and vice versa)
Greased Lightning (Traited- you don't separately unlock extra stacks through quests/actual skill slots)
Opo-Opo/Couerl/Raptor Form (The ability to transition between these stances, and the stances themselves, are built in to skills, there's no need for a separate ability that allows that)
Suiton (Hide effect is automatically built in, no separate ability that needs unlocked to allow you to do so with it)
The list goes on, but you get the idea. None of the above abilities rely on separate skill quests or slots to actually achieve more complexity or depth. It's all done either passively, or through traiting. And that's how it honestly, should stay. It's cohesive and makes the most sense.
And as a matter of fact, I actually consistently tell my raiding members that I feel there need to be changes to clemency because of it's lackluster benefits. And yes, the enmity skills on NIN ARE wasted slots, and I think many NIN would agree it adds very little to the job. You're debating things that have nothing to do with the conversation that I'm having. I'm not talking about, or debating the fact that other jobs don't have weird problems. I never alluded to it, actually. I also never said that other jobs don't have wasted skill slots. I'm specifically only talking about Wheeling Thrust, and how realistically, there's not much reason (other than maybe laziness) for them to not have put more thought into a better way to implement it. And NIN's abilities, and other jobs new abilities. There's flaws everywhere, but WT is what I'm speaking on.


Reply With Quote

