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  1. #1
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by RiisWolf View Post
    Also, no. You need Darkside to function for max potential. You don't need Grit for that. Making Grit the oGCD is a terrible idea because you are not a warrior and the only think Grit restricts is blood weapon, while without it makes soul eater useless without dark arts. There's no real situation to where you need .5 seconds to switch in and out of tank stance in this game. But for DRK and Darkside, yes there is a situation where you need darkside back on quick, which is namely all of the time!

    Making Grit the oGCD would allow for smoother transitions from tanking to off-tanking, as well as minimal dps loss.

    Having Darkside on the GCD only really affects the cases where you turn off Darkside.....which for A2/A3S is never and for A1S you will have time to turn it back on before you get hit.

    Also, all actions do not have an animation lock of 0.5 seconds. Some more, a few less.
    (1)

  2. #2
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Violette View Post
    Also, all actions do not have an animation lock of 0.5 seconds. Some more, a few less.
    Read it again, I wrote "at least".
    (0)

  3. #3
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Violette View Post
    Making Grit the oGCD would allow for smoother transitions from tanking to off-tanking, as well as minimal dps loss.
    Making Grit/Shield Oath off GCD would mean that you could toggle it at almost any time for an instant 20% mitigation. With how scripted every fight is, that would be super strong. There needs to be a drawback to togglable mitigation, and losing a GCD is the drawback for PLD/DRK. WAR doesn't get healed for the HP it gains when you swap to Defiance, which is its drawback.

    Quote Originally Posted by Khalithar View Post
    I wish ALL fights were more like that whether that be in normal mode or savage mode. This being a dps with more defensive cooldowns and 10-15% more hp thing isn't much fun.
    Opinions. I'd rather do that than be a meat shield that contributes nothing except being a striking dummy for the boss.
    (1)

  4. #4
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,970
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Launched View Post
    Making Grit/Shield Oath off GCD would mean that you could toggle it at almost any time for an instant 20% mitigation. With how scripted every fight is, that would be super strong. There needs to be a drawback to togglable mitigation, and losing a GCD is the drawback for PLD/DRK. WAR doesn't get healed for the HP it gains when you swap to Defiance, which is its drawback.
    But you can argue for WAR coming out of Deliverance and going to Defiance, then instant oGCD Equilibrium and maybe using stacks on IB is a pretty good self-heal process. Combined with Berserk/IR and Bloodbath and holy moly. The job has the best method to self-heal on a whim while DPSing.
    (2)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by technole View Post
    But you can argue for WAR coming out of Deliverance and going to Defiance, then instant oGCD Equilibrium and maybe using stacks on IB is a pretty good self-heal process. Combined with Berserk/IR and Bloodbath and holy moly. The job has the best method to self-heal on a whim while DPSing.
    All of which are 60s+ cooldowns, GCDs or DPS losses to use just to make up the missing HP when you activate Defiance, while PLD and DRK don't have that problem when they hit Shield Oath/Grit.
    (0)

  6. #6
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Launched View Post
    There needs to be a drawback to togglable mitigation, and losing a GCD is the drawback for PLD/DRK.
    You forgot heavy mana costs(Grit)and combo braking, while GCD is imo not really a penalty but more like nuisance.
    (0)
    Last edited by Synestra; 10-06-2015 at 08:59 AM.