Page 1 of 34 1 2 3 11 ... LastLast
Results 1 to 10 of 389

Hybrid View

  1. #1
    Player
    Xyphon's Avatar
    Join Date
    Nov 2011
    Posts
    99
    Character
    Shira Tempest
    World
    Ridill
    Main Class
    Gladiator Lv 90

    Yoshi P's Stance on Pld

    Apparently Yoshi P finally commented on his stance on plds:

    Source is here (mind you its japanese):

    http://ff14net.2chblog.jp/archives/46326984.html

    Translation by courtesy of Octopus over at BG:

    YoshiP: "I don't think PLD is weak"
    - PLD will continue to be the best defensive tank.
    - There will be adjustments to its skills in 3.1
    - Magic will never be able to be blocked
    - There will be more physical attacks in raids
    (8)

  2. #2
    Player
    Kydi's Avatar
    Join Date
    Jun 2014
    Posts
    300
    Character
    Dani Wah
    World
    Odin
    Main Class
    Samurai Lv 70
    Well that's... disappointing (that it won't change until 3.1).

    At least the meta sounds like it might mix damage types in the future, so perhaps PLD won't be quite so hampered.
    (0)

  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    I'm surprised they aren't making adjustments prior to 3.1, since they've already adjusted several classes. Is their internal data showing that PLDs are used more than MNKs and ASTs were prior to their buffs? Or are they planning major skill adjustments? Most of the adjustments so far have been fairly minor (with AST receiving the largest number of adjustments).
    (4)

  4. #4
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alahra View Post
    I'm surprised they aren't making adjustments prior to 3.1, since they've already adjusted several classes. Is their internal data showing that PLDs are used more than MNKs and ASTs were prior to their buffs? Or are they planning major skill adjustments? Most of the adjustments so far have been fairly minor (with AST receiving the largest number of adjustments).
    The chances of PLD getting major buffs are very slim. I'm betting their probably going to increase hate generation from weapon skills on the RoH combo string. and maybe a bump to shield swipe.

    I could be wrong. But that's my bet.
    (1)

  5. #5
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Seku View Post
    The chances of PLD getting major buffs are very slim. I'm betting their probably going to increase hate generation from weapon skills on the RoH combo string. and maybe a bump to shield swipe.

    I could be wrong. But that's my bet.
    If shield swipe was off my global cooldowns I would use it more often as extra enmity gain. But in most cases, I need to do my roh Enmity combo again just to maintain aggro on me. Coming from a full VIT PLD I don't have room to do goring blade unless I want to lose aggro. A Full VIT WAR/DRK would have no problem keeping aggro.
    (0)

  6. #6
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Kerwin View Post
    If shield swipe was off my global cooldowns I would use it more often as extra enmity gain. But in most cases, I need to do my roh Enmity combo again just to maintain aggro on me.
    http://na.finalfantasyxiv.com/lodest...c97104f8e7308e
    Shield Swipe Is now an ability and does not trigger global cooldown.
    Recast time has been adjusted to 15 seconds.
    Potency has been reduced from 210 to 150.
    Cool, I called it!
    (0)

  7. #7
    Player
    Hioki's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    82
    Character
    Hioki Mitone
    World
    Leviathan
    Main Class
    Gladiator Lv 70
    They're not weak, they're just poorly designed and implemented. I mean if they were weak we would need to make adjustments to bring them in line... oh wait.

    I'm more surprised that they're going to make us wait out to 3.1. You've been bad for 4 months continue to pay us for another 2 months so you can keep playing an imbalanced job. By then, everyone would have made the jump to WAR and DRK or simply quit that we won't even need the changes because all the complaints stopped. *Class balance*

    Do we even have job/role leads? If not, This is the reason we need someone dedicated to provide reasonable feedback to.
    (12)

  8. #8
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Thank you for the translation. I am a happy PLD now that i know that there will be changes
    (1)

  9. #9
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Hioki View Post
    They're not weak
    I kinda agree, the power is there, but it lacks a few things that give PLD's competitors an edge. Like even though Flash scales with attack power, it doesn't scale with DPS abilities like with DRK/WAR's AoE's meaning hate generation will be static and has no room for growth during battle, which would be great if there were any mobs that had super high damage reduction (like old school Irion Giants) to make the static enmity generation useful. Second, PLD doesn't really bring anything to the table that benefits the party, the few abilities they do have (Cover, Divine Veil, STR down) are quirky and situational. Don't get me wrong they're good, but nothing is consistent, not all mobs use Physical AoE's/attacks religiously and many favor magical abilities end-game, but damage down is consistent across the board.

    I could probably go on but you get the idea.
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  10. #10
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Hioki View Post
    They're not weak, they're just poorly designed and implemented.
    No, raids are poorly designed and implemented. This entire tier has made one tank OP in the truest sense of the term, another tank viable because of the power of a single cooldown and marginally better DPS, and the third tank almost completely ignored.

    If they are going to fix their raid design to make DPS, healing, and tanking checks equally important, great. If not, they don't need to buff PLD or DRK (if they buff DRK, PLDs will cry louder, if they buff PLD, it'll overtake DRK), they need to nerf WAR.
    (8)

Page 1 of 34 1 2 3 11 ... LastLast