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  1. #1
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iagainsti View Post
    On point. I think it's fine. Personally, trash pulls in raids are moot, they don't drop anything worthwhile. I've played since launch and have totally embraced the way trials are designed; Boss there, destroy boss, get loot.

    But they don't have to be they can be much more. Problem is ya dev size but also because they keep puting stuff into the duty finder. I like the OPs input I think it shows a lot of what's wrong.

    Quote Originally Posted by Saccharin View Post
    This isn't WoW. This is not hardcore raiding game. Try Alex Savage. Normal difficulty WoW raids can be cleared on the first day.
    Why would it be a problem is there's more raid content?
    (7)
    Last edited by Dererk; 10-02-2015 at 05:27 AM.

  2. #2
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Dererk View Post
    But they don't have to be they can be much more. Problem is ya dev size but also because they keep puting stuff into the duty finder. I like the OPs input I think it shows a lot of what's wrong.



    Why would it be a problem is there's more raid content?
    I'll say this again: this game is not a raiding game.

    Creating raids takes a huge amount of resources but only caters to a very small proportion of the population. That's why they made normal and savage. Normal, or story mode, is purposefully easier so that they can let those who don't raid in statics or organised pugs access to the story. I don't raid with my FC and have only done T1-5 of coil and missed the story in it. Considering Coil is about Bahamat, the cause, if not the calamity, it was important that everyone should get to see it. This was not possible even with the nerfs and echo.

    Even WoW introduced four difficulties for raids so that as many people as possible partake.
    (6)

  3. #3
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Saccharin View Post
    I'll say this again: this game is not a raiding game.

    Creating raids takes a huge amount of resources but only caters to a very small proportion of the population. That's why they made normal and savage. Normal, or story mode, is purposefully easier so that they can let those who don't raid in statics or organised pugs access to the story. I don't raid with my FC and have only done T1-5 of coil and missed the story in it. Considering Coil is about Bahamat, the cause, if not the calamity, it was important that everyone should get to see it. This was not possible even with the nerfs and echo.

    Even WoW introduced four difficulties for raids so that as many people as possible partake.
    But it IS a raiding game. If it was not then raids would not be in this game at all. Just like if this game was NOT a story game then the MSQ would not be here at all either.

    SE needs to revamp the way they do raids. Maybe not putting as much trash in but 4 bosses and thats it? Ulduar in wow was the best raid I have ever done on heroic and regular modes back in the day. It had 14 bosses. Why am I not ok with only 4 bosses? Because plenty of other developers out there are making their raids worth the price of a subscription, SE sadly doesn't and I hope this changes.
    (13)
    Last edited by Madjames; 10-02-2015 at 05:52 AM.

  4. #4
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Madjames View Post
    But is IS a raiding game. If it was not then raids would not be in this game at all.
    We've had a total of 16 "Raid" bosses over 3 years....this is not a raiding mmo. Stick to WoW or one of it's clones for more content as such.
    (9)

  5. #5
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Iagainsti View Post
    We've had a total of 16 "Raid" bosses over 3 years....this is not a raiding mmo. Stick to WoW or one of it's clones for more content as such.
    Asking for more raid content that is more in depth and creative is not a bad and non-justified request. It is a raiding mmorpg because that is what its end game is designed around, sorry to say. SE just needs to implement more raids, better content, and more creative raids for the raiders out there.
    (10)

  6. #6
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Madjames View Post
    Asking for more raid content that is more in depth and creative is not a bad and non-justified request. It is a raiding mmorpg because that is what its end game is designed around, sorry to say. SE just needs to implement more raids, better content, and more creative raids for the raiders out there.
    That's deflection, I never stated asking for anything is wrong, I said you're wrong stating this is a raiding mmo. Clearly you've missed 90% of the endgame material if you believe this:
    PVP(Endgame)
    Hunts(Endgame)
    Gathering unspoiled nodes(endgame)
    Crafting star recipes(Endgame)
    Relic quests(Endgame)
    Expert Dungeons(Endgame)
    need I go on?
    (8)

  7. #7
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Iagainsti View Post
    That's deflection, I never stated asking for anything is wrong, I said you're wrong stating this is a raiding mmo. Clearly you've missed 90% of the endgame material if you believe this:
    PVP(Endgame)
    Hunts(Endgame)
    Gathering unspoiled nodes(endgame)
    Crafting star recipes(Endgame)
    Relic quests(Endgame)
    Expert Dungeons(Endgame)
    need I go on?
    PVP (Not their for everyone and should not be firced, I hate pvp)
    Hunts (I do them daily)
    Gathering (Meh its ok but not there yet)
    Crafting (I have not crafted in a single mmorpg for 18 years, will not start now)
    Ralic quest (I see no HW relic quest but when it comes I will do it)
    Expert Dungeons (I do them some but almost at a point where I dont need to anymore)

    The issue is that the stuff you listed is moot and can be completed in a couple of hours if that, in any given day. Some raiders such as myself want to spend their days going into raids and having them take days or a week to complete. That is how mmorpgs have worked for the last 15 years, I see no reason with changing that or asking for that awesome experience back again. Ulduar was the best raid on the planet as far as fun, difficulty, and enjoyable experience was back in the day. I see SE being able to surpass that with their end game content being focused on raiding anyway.
    (4)

  8. #8
    Player
    Mog77's Avatar
    Join Date
    Jul 2015
    Posts
    37
    Character
    Wild Star
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    If you're not raiding in this game, then what ARE you doing? Farming tomes? Triple Triad? Lol
    (1)

  9. #9
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Madjames View Post
    Asking for more raid content that is more in depth and creative is not a bad and non-justified request. It is a raiding mmorpg because that is what its end game is designed around, sorry to say. SE just needs to implement more raids, better content, and more creative raids for the raiders out there.
    Even if raiding is done by a small amount of people. That's silly.

    Seasonal events are done by more players than raiding so wouldn't it make more sense to spend resources on those than raiders who are a very small minority?

    There is a reason why you only get a small amount of bosses. It's intentional.

    Just because you, your mate, and your FC raid doesn't mean everyone else does.
    (3)

  10. #10
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Saccharin View Post
    Even if raiding is done by a small amount of people. That's silly.

    Seasonal events are done by more players than raiding so wouldn't it make more sense to spend resources on those than raiders who are a very small minority?

    There is a reason why you only get a small amount of bosses. It's intentional.

    Just because you, your mate, and your FC raid doesn't mean everyone else does.
    The only reason I did seasonal events was because I was bored out of my brains. And it's not real content.
    (2)

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