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  1. #121
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    354
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ibi View Post
    Hopefully the same philosophy should apply here, and the fact that hundreds of thousands are seeing Alexander should allow them to provide bigger, more varied raids in the future. Hopefully.
    I'm 100% okay with alex nm as it stands now. A lot of people in my fc who never raided before are now doing alex nm. It's a big win imo. My real beef is with savage. Specially, the massive wall at a3s. They need to figure out some way to keep all three tiers of people happy. I want to say SE should forget about the hardcore world first players. It might be a bit unfair but the midcore raider's shouldn't be left out in the cold. They are the ones who actually attract new raiders to the scene.
    (4)

  2. #122
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Rin_Kuroi View Post
    I'm 100% okay with alex nm as it stands now. A lot of people in my fc who never raided before are now doing alex nm. It's a big win imo. My real beef is with savage. Specially, the massive wall at a3s.
    Alexander Normal starts in a good place. Alexander Savage finishes in... if not a good place for most people, probably not a bad place for the toughest fight of a raid tier (from what I'm told, at any rate. A soul crushing 0.5% A3S wipe is as far as I've seen personally). The problem is getting from point A to point B.

    Quote Originally Posted by Rin_Kuroi View Post
    They need to figure out some way to keep all three tiers of people happy.
    They could stick with a two-tier raiding system if the raids were longer. Rather than two big steps up from A4 to A1S and A2S to A3S, they could have a much more gradual gradient over the course of, say, eight normal bosses and eight savage bosses.

    That would probably be a more satisfying alternative, for almost everyone, to adding a third difficulty of the same raid.
    (1)

  3. #123
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    I think we need large raids like in other games.

    Take away the raid timer and allow us to move through the raid at our pace for the week before it resets.

    The raids are not really raids in their current state. They are primal bosses, thats it. Maybe I am looking for more but Wow did raiding a lot better.
    (0)

  4. #124
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    354
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Madjames View Post
    I think we need large raids like in other games.

    Take away the raid timer and allow us to move through the raid at our pace for the week before it resets.

    The raids are not really raids in their current state. They are primal bosses, thats it. Maybe I am looking for more but Wow did raiding a lot better.
    yeah. i don't understand why we can't have raids like ct but for 8 man groups.
    (0)

  5. #125
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Right now I do normal mode every week. It takes me roughly 40 minutes to get a piece from each floor. After that, I am finished until the next week. The raids are primal battles and should not even be considered raids.

    WOW did raiding right, sorry to say. You had 7 days worth of progression at your own pace. If you fully cleared it then great, if not, the bosses will reset along with the trash mobs in the whole place. The trash encounters in Ulduar were fun. They could drop random epic quality gear and parts for a mount. They were much more engaging. I hope SE fixes their raid situation.
    (0)

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