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  1. #11
    Player
    zosia's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    581
    Character
    Zosia Twinrova
    World
    Cactuar
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Astral145 View Post
    I very much enjoyed NM Raids. A lot of players do not have time or desire to get into a static that has to dedicate time to schedule a meet to nock out these Savage Mode raids. No body is forcing anyone to run NM raids over and over and over again. As a matter of fact you don't need to. Any hardcore raider wont need to. Run it once then wait for savage mode.
    You are already getting awesome gear from Savage mode while the majority of players will have to wait till 3.1 to upgrade eso gear. I am one who plays this game to level up all classes and to enjoy all the stories this game has to offer. I use to love hardcore raiding in other games but in FFXIV I don't have time for that anymore.

    To all the hardcore salty raiders out there get over it and allow the majority of the players to enjoy there NM raids so they can enjoy the story, because the casual players are the ones that keep the lights on at FFXIV don't forget that.
    What about the majority of raiders that have very little to do right now? Casual players have alex Nm. Hardcore raiders have alex savage 1-4. What about the larger raiding population, the regular non-hardcore crowd. Are they just supposed to quit the game since the dev team does not care about them? Should they just unsub at this point since they literally will never have any meaningful raid content to do with this paradigm?

    You're generalizing and it makes your points come off as presumptuous. Most of these "salty hardcore raiders" Will not even get to try upgrading left side eso items before 3.1. Check your silly assumptions that all raiders play at the same level.

    Quote Originally Posted by Nerael View Post




    Sometimes it's very hard to post a constructive comment when someone is being a totally self-centered, self-entitled *Censored*

    On a more serious and constructive note, you post about catering 5% of the content to 5% of the players. Did you hit your head or something? Why not make content for 100% of the player base?
    Hard content =/= Exclusive content for raiders.
    There is no exclusive content in MMO's. There is only content you cannot do for z, y or z reason. I don't do chocobo racing because it's a huge time sink for very little rewards. I don't have the time to invest in something with so little pay out.

    That does not mean I am going to demand that chocobo racing get a second "tier" Where our birds our less powerful than regular ones but are easier to breed/level. hard content =/= exclusive

    Quote Originally Posted by Nadirah View Post
    I imagine it'll need 190.

    Alex normal needed 170, which was full Law gear.

    190 is full Alex normal gear.
    I still think the problem with burnt out raiders is exclusively due to the way loot was handled and not the raid themselves.

    "Nothing's different this is boring"
    It'd been out two weeks after normal launch. Were you bored of doing the same fights every week for 2 months in Coil? No? Of course not, you did them once per week, not 4+ per boss(or more, if you df and didn't get very lucky).

    Running the same fight over and over and over and over and over and over and over and over in a short time period is going to burn you out.

    On top of it, the Savage difficulty is asinine compared to the gear that was out when it was launched. They either should have delayed it or set the "ideal" item level lower. Based on output needed, it seems they had planned on 195 being the start point for A1S. That implies esoterics gear. Yet, they released it before yoiu could have possibly gotten enough gear to get to that point(because they released at the same time), hell, you couldn't even have full normal gear by then.

    And yet they were peeved(you can tell) that it was cleared when it was. They expected it to take longer.

    Now imagine if you'd only needed 180 to clear it, like the folks that didn't want to do Normal ask for. It'd have been cleared day one and ya'll would be crying it's not hard enough.

    Make up your minds.
    1) Yes, it was very boring. Stop speaking for us, you're just making straw-man arguments to prop up your points by doing that. No one likes farming raids after you get the full clear. Once you're group starts farming, the loot is what becomes fun. The boring part IS doing the same fights over and over again every week.

    2) So does farming a weekly lockout, which is why raiders frequently "take a break" between raid patches. NM took the "new car smell" away from savage. You can't defend, twist, or interpret it. Many raiders are voicing the opinion NM being essentially required killed SV for them.

    3) There is no council of raiders where we meet and agree upon the agenda. Raiders =/= unified group of people who share the same opinions. Different people propose different solutions, what a novel concept.

    Quote Originally Posted by hagare View Post
    1. your answer can be used for other content as well
    2. better+dyable gear, achievements, unique mount, satisfaction of clearing hardest content available at the time.
    seriously, for you to be sore that other people get to see the story in a story centered game with all those unique rewards is kinda childish.
    PS: if you want to see the story after clearing savage, I suggest skipping the cutscene when you do normal. I think there's an option for that in the settings.
    That is only really all available to the top 10% of the raiding community. The other 90% will probably get their first gob twine from Void ark. So, no, raiding savage is hardly rewarding right now. The gear that is dyable, that isnt boots or gloves, are locked behind a3s and a4s. That mount and that gratification of killing a4s are only for the server best players. The achievements don't give any titles like SCoB savage, so those are also underwhelming.

    PS: You know that a good potion of the story cut scenes were tied to a quest that does not repeat with savage right? If raiders did what you suggest, they would miss out on at least half of the cut scenes In NM. What a horribly thought out suggestion. I also love that you would make the people who want to work the most for the story most wait the longest while people who want it spoon fed could not wait for echo nerfs like in ARR.
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    Last edited by zosia; 10-02-2015 at 03:15 AM.