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  1. #1
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70

    NO MORE ALEXANDER(NM)!

    before you start reading: Since I realized with this threat that people can read but not understand what they are reading at the same time here is a few things before anyone decides to go all out without understanding this thread This is not about gating Story to anyone nor is to eliminate NM or something alike. It is about making SAVAGE desirable.

    --------- . ----------
    I get that alexander (NM) was made for people to be allowed to see the lore behind it and (SV) for the challenge.....F@#$ that!

    (IMO) NM killed SAVAGE or any desire to attempt to beat it, COILS and the story behind it + gear was what motivates me to push me and my group every day to overcome this hard challenges and IT WAS SATISFAYING .

    there was nothing better to look up that incredible CS of [SPOILER ALERT!] LUIXOIS vs BAHAMUT after t12 or revealing all the ending and what was behind everything at the end of T13 hell even seen bahamut behind the first coil was amazing.

    Also the gear...what where they thinking giving the same piece of gear set for NM and HM only Dye-able? it is a huge let down since before enyone who had a piece of TANK chest from FCOB was impressive and made me drop my jaw before I could get it....
    now I see alexander gear and I can only but feel it old and uninteresting since everyone and their mother has them...

    whit these 2 things gone and have no sense of achievement nor reward there's no reason or motivation for me to jump anymore on SV since I already have the gear from NM already saw the story and I will just replace it with the next set of 24 man dungeon or ESO...

    please make raid interesting again... people are doing savage because it's considered the current raid and not the "extra challenging" raid, NM was a little joke that could be cleared on the first day...


    suggestion: I just tough about what can be done to improve this, maybe.... MAKE ALTERNATIVE or EXTENDED CS that reveals just a little more information of what's coming next, kinda like every game HARD mode that unlocks secret ending that will be a + for me. and maybe not dropping NM gear just leave the gear for (SV)


    edit: I want to address one thing tho....Some people with reason around here have made some points....COIL was directly attached to the main story of 1.x and even mentioned on the main story of 2.x but ALEXANDER has no ties to the main story, hence making it a secondary story that not everyone needs to see it in other to get what will happen or happened in the main event of the game, so not 100% need to see it... NOW some smart people will come here and say million trash, then let's talk about all the stories behind every Class/Job. why do I need to lvl up to 60 every single class job to see the stories behind them? but I don't see anyone complaining about it... simply because it's not tied to the main story IS NOT RELEVANT is just there as a bonus for the leveling process.... Alexander is just the same


    Update Coment:

    Quote Originally Posted by Whocareswhatmynameis View Post
    In Coil you were progressing through content you hadn't seen yet. In Alexander your progressing through content you've beaten multiple times already. Just for that reason alone Coil was way better than Alexander. Forget Alexander for now. Can we just get a little bit of challenging content that isn't a rehashed version of stuff on duty finder? Am I an asshole for wanting that? I guess so I'm going to go cry in a corner now because I'm already bored of Heavensward.
    no but we are the assholes, selfish, egocentric raiders who want all for ourself... In this threat I've come to realize how Hypocrite our community is for the part of the "casuals" even tho I don't consider myself "Hardcore". I like how I see them using this words (selfish,egocentric or saying that we just want to show off[e-peen]) and that focusing on the hardcore on a content that is designed to be "HARD" which only consist on the probably less than 5% of the entire game will hurt the game, that it's selfish for us to want to have a motivation to do this extremely hard content yet the other 95% of the game is as casual and accessible as it gets, BUT we are the selfish, for wanting this small 5% not to be worthless or be so redundant even tho they still have all the rest of the 95%...yeah we are selfish... feel free to look up the meaning of hypocrisy... I don't know where this community of gamers came from who believe everything needs to be handed on a silver plate for them, content is hard? "git gud" every good game has it's hard content that in order to beat it you need to put your best on it, that's where games are entertaining, if you are a TRUE FF FAN then you know that as good as story is, every ending has a boss that will rip your soul for some and for some will be a walk for others but not because the ones that can't beat complain they will tune it down and f#$% the ones the enjoyed the challenge. seriously is like a bunch of sensitive people just took over the world for past decade...

    catering 5% of the game for 5% of the community won't hurt the other 95%, if you don't like the challenge don't go for it, it's your choice no one is blocking you, no one is getting advantage over anyone since anyone can just gear up just as good by the time the next patch come, no one will have better chances to beat it we are free to do whatever we want so there's no exclusivity of any sort this is not wow. people should stop barking and start thinking before they write.

    do we get to see story that other don't? yes we work hard for it, as well as you and anyone can work hard for it too.

    do we get exclusive gear? fck yeah! we work hard for it as well as you an anyone can.

    that's the reward, and motivation to do the hard work, you think is not fair? then why is it fair that I need to work hard to achieve something that you can easily get?

    and on a serious note, some around here need to check themselves calling people arrogant, selfish, egocentric, etc... they can't stop and realize that they are being exactly what they are predicting 95% telling 5% that they are selfish just for wanting 5% of the cake is exactly the opposite of what they believe they are...

    I leave the rest to you to think about that...
    (61)
    Last edited by Ercapote; 09-28-2015 at 03:38 AM.

  2. #2
    Player
    Moonleg's Avatar
    Join Date
    Sep 2014
    Posts
    499
    Character
    Moonleg Starborn
    World
    Phoenix
    Main Class
    White Mage Lv 90
    TL;DR: Dirty filthy casuals are in MY game! Take them away so I have room to stroke my ginormous e-peen!
    (207)

  3. #3
    Player
    Taei's Avatar
    Join Date
    Oct 2011
    Posts
    175
    Character
    Taei Tertots
    World
    Balmung
    Main Class
    Carpenter Lv 90
    i agree with OP but I also think that we need to get rid of statics. the Static life is terrible and full of drama.
    (42)

  4. #4
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Agreed, I have hard time continuing progressing A4s for gear that will be replaced in a few months, a few new mechanics and no lore.

    Since Heavensward I had to switch 1 static and replace 5 people who left and from what I heard it is not different for other statics.
    Alex is just doing much worse than Coils. Maybe because we have already seen the fights and lore while we were farming NM weekly, or because the fights aren't anything new compared to Coil..

    So yeah, they catered to casuals (again), while the content for hardcore players got even worse.

    Quote Originally Posted by Moonleg View Post
    TL;DR: Dirty filthy casuals are in MY game! Take them away so I have room to stroke my ginormous e-peen!
    What does the fact that the new true raid offers no new lore, no new glamour and almost no new mechanics to do with e-peen?
    Raiders were just used to raid for gear, glamour, story and new mechanics so expansion is a huge downgrade in this area for them/me.

    Also whole game is one huge content for casuals - crafts, dungeons, 24man raids, primals (extremes too), Golden Saucer and PvP. Hardcore players had only one thing - raids and even these got incredibly downgraded. Sure, if you don't do savage you don't see it that way, but imagine doing A1-4 2 months for gear and then doing it again for x months in savage version while A1,2 have only a small changes to it, A3 savage is epic I admit that and A4 is just plain boring.
    (21)
    Last edited by StrejdaTom; 09-26-2015 at 05:25 AM. Reason: Added reply

  5. #5
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Wait, what? How does the existence of normal mode in any way sway anyone from running savage (that planned to run it anyway)? Sounds like a lot of QQing over nothing.
    (80)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Guys, I have a question for all of you who post complaints about Alex NM.

    Once you have run Alex NM once and enabled Savage mode, why do you ever run Alex NM again?

    I know that the answer is "to farm gear", but I have to wonder about that because if you gathered you gear through tomes, and tried to run Alex Savage until you were geared enough, and skilled enough, to beat it. Would you still complain about Normal mode? I think not.

    In which case, isn't this a matter of choice? As in, you choose to farm the crap out of Alex Normal for gear to get through Savage more quickly. Almost all the complaints I have read about Alex normal boil down to the imagined requirement to grind the hell out of Alex Normal for gear to do Alex Savage, when in fact it's just one of the ways you can choose to gear your character.

    So, I guess what my question boils down to is this, why should players thankful for Alex Normal mode's inclusion pay the price for your desire to gear up more quickly?

    Quote Originally Posted by StrejdaTom View Post
    So yeah, they catered to casuals (again), while the content for hardcore players got even worse.
    Hold on there, if you were on the forums for the huge discussions about Coil difficulty (and I think you were), you might remember that many non-casual players suggested or even embraced the idea of a story more only version (Normal Mode) along side the undiluted raid version (Savage). Adding Normal mode doesn't cater solely to more casual players, it resolved one of the deeper chasms that existed between hardcore players and casual players. Yet now we are there again with 'some' hardcore players railing against the normal mode because they burned themselves out by running that instead of Savage in order to more quickly gear up to beat Savage.
    (64)
    Last edited by Kosmos992k; 09-26-2015 at 05:23 AM.

  7. #7
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Yeah I only cared about the Story for Coil and said screw the gear. With Vertical Gear Progression, there is no incentive to even bother with getting the gear other than for glamour because come the next Even Number Patch, it's replaced straightaway.
    (17)

  8. #8
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Normal mode would have less of a negative effect if it was released maybe a month AFTER savage and savage tuned around i180+ gear instead of i190+, then people progressing on savage wouldn't have such a big burn out of doing the same raid multiple times like that problem WoW faces with normal/heroic/mythic.
    (14)

  9. #9
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I think they should make Savage more hardcore. If you die in Savage you should lose "1" piece of gear randomly. Or you have to go collect your corpse and if you don't get it or crash you lose all your gear.

    This game is very casual. Even the hardest content is casual. You have no penalties for losing in this game.
    (9)
    Last edited by Nektulos-Tuor; 09-26-2015 at 05:23 AM.

  10. #10
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    I think they should make Savage more hardcore. If you die in Savage you should lose "1" piece of gear randomly. Or you have to go collect your corpse and if you don't get it or crash you lose all your gear.

    This game is very casual. Even the hardest content is casual. You have no penalties for losing in this game.
    Go play PSO on DC then. When you die, you drop not only your Meseta (Money) but your weapon as well.
    (5)

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