Quote Originally Posted by MasamuneBranford View Post
To me - Alexander Savage is not worth it because there isn't enough time to enjoy your hard earned gear before it becomes outdated.Ultimately I think having Alexander NM is better for 95% of the FFXIV community. I would say only 5% or less of the FFXIV is the type of community that plays enough to be able to tackle savage difficulty content prior to an item level cap raise.

Back during BcB - you would have your 5% of the community that could finish all of the turns prior to an itemlevel cap raise. After the itemlevel cap raise, these "hardcore / highly skilled" players would move onto the next coil. The 95% of the community that hadn't finished the older coil had to make a choice. They could move onto the newer content that rewarded higher item level gear than the old coil - or they could attempt to work with some of the lesser skilled 95% to play outdated content for storyline purposes. The latter didn't always pan out and hence you had majority of the community never being able to experience coil.

The bottom line - 95% of the community could waste all of their free time trying to take down savage and likely would never complete it prior to a level cap raise (or would finally complete it at the 11th hour and find that their hard earned gear would be outdated within a week or two).

As of now, I can comfortably view the storyline - get my item level 190 gear and then catch up on other games. To me, it's not worth the ridiculous amount of effort that goes into getting the 210 gear - as it will be outdated within a six months. In a couple months I'm sure I can do expert roulette and buy something higher than 210.

If SE wanted to fix this - they would make item level 210 the highest possible gear for a couple of years (the duration of the expansion). Subsequent patches would offer horizontal progression (gear with perks). If I "knew" that I was going to be stuck with item level 190 gear for a couple of years while there is 210 out there - I might be more inclined to do something about it. As of now - I don't want this game to be my full-time job - (I would spend all my freetime trying to get full item level 210 gear and then the cap would get raised).

So you either have NM and everyone experiences the story. Or you have only savage and less than 10 percent experiences the story. Or alternatively you do the two year plan thing I mentioned.
That is such a valid point. It's akin to giving out current mythic hellfire citadel gear while mythic hellfire citadel is still progression in wow. I never ever have any issues with nerfs or giving out catch up gear, but do we really need to give savage alex equivalent gear in void ark while savage alex is still progression?

I never understood why this is such a big issue for players. I was never into 25 man heroic raiding in wow, but I never begrudged those 25 man heroic raiders for getting higher ilvl gear than I could get. It was their reward for their efforts.

As is the same for most any MMO. I never begrudged the top 1% of the players that had stuff I did not have the time or resources to earn, and I was fine with that. I would go back to old expansion tiers to farm vanity and I was content being a normal mode raider with my normal mode rewards.

Here, players throw a conniption fit about having the same ilvl as raiders, even if the content is still current. The sad part, is they get so focused on ilvl, sometimes it goes over their head that 210 does not always == BiS. It's like people complain for gear they don't even know how to utilize properly.