Quote Originally Posted by MeeYow View Post
The 1.x scenario was much worse. PLD was only used in 1 fight for all of 1.x - ifrit extreme. It was basically a class to stand in town on. 1.x had other such balance gems as WARx2 BLMx5 WHM and WAR WHM MNKx6 in its endgame - same director, same team.
Indeed things were pretty bad back then.

I'm surprised people think PLDs want a monopoly on tanking. I was one of those PLDs who was saying WAR needed adjustments back in 2.0 because I wanted there to be parity between the tanks, so that both are interchangeable and can be used to clear content. When all tanks/heals/DPS can do all content without being excluded due to arbitrary bullshit, everyone wins.
it started with good natured attempts at discussing ways to change class balance for the better but was met with backlash and Yoshi saying it wasn't a problem.
This is also true, Yoshida going and saying people were doing it wrong was not helping in any way. I sort of wish I had challenged the devs to produce a WAR gameplay video showing exactly how they expected WAR to be played in coil, since according to them WAR was perfectly viable and fine.