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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Syzygian View Post
    No, raids are poorly designed and implemented. This entire tier has made one tank OP in the truest sense of the term, another tank viable because of the power of a single cooldown and marginally better DPS, and the third tank almost completely ignored.

    If they are going to fix their raid design to make DPS, healing, and tanking checks equally important, great. If not, they don't need to buff PLD or DRK (if they buff DRK, PLDs will cry louder, if they buff PLD, it'll overtake DRK), they need to nerf WAR.
    It's a little of both.

    Raid-wise, it's the magic damage and the DPS requirements without a proper raid structure (read: multiple bosses instead of just 4 per tier) and poor raid pacing (which contributes to burn out much more than nonsense like how "boring" gear is).

    Class design-wise, it's the fact the three tanks are trying to edge toward mitigation niches and that emphasis has been placed on their varied utility and DPS. Claiming one tank's utility is higher DPS is already asking for trouble. Making a second tank designed to work within the current raid tier is also asking for trouble. And trying to make the third tank have the "best mitigation" is also asking for trouble.

    The three tanks should offer comparable mitigation, comparable DPS and comparable utility, with the difference being gameplay and how abilities interact with one another. If this means nerfing WAR DPS down to PLD level, that's fine. If it means getting rid of Storm's Path or changing it so the damage reduction only affects the WAR, that is also fine. If it means getting rid of the INT Debuff on Delirium and the STR debuff on Halone and replacing them with their version of Storm's Path, that's fine too. In the long term, something needs to change because otherwise we're going to run into these problems every time they introduce a new job.

    -----------------------------

    I'll always point back to my time spent tanking in WoW for a reference to decent tank parity and design. Prot paladins and Death Knights were stronger in certain respects (mostly better AoE DPS but that only mattered when clearing trash packs), but no sane raid would turn away a prot warrior or bear druid the way some raids here brush off PLDs. DKs were the new kid on the block and prot paladins were the easiest of the four tanks to play (prot pally 969 spec), but bears and prot warriors could still tank content; you just saw less of them because...DKs were the new kid and prot pallys were easier to play.

    This is the sort of parity and tank balance we need. One where you can grab any tank and clear content.
    (13)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    PLD is the only job in the game with no confirmed A4S clears whatsoever, I've seen A4S clears with monks, A4S clears with astrologians (granted, this was Lucrezia with the fight on farm), but so far not a single paladin has been able to beat the current hardest raid. Yoshi did also insist for months before 2.1 that WAR was fine and people didn't know how to play it, so who knows, at this point its a coin flip whether we get the class to become remotely relevant again except for playing Shiny Knight Armor Dressup or it continues to sink into irrelevancy as the WAR/DRK meta fails to ever change in any meaningful way.
    (2)

  3. #3
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by NFaelivrin View Post
    PLD is the only job in the game with no confirmed A4S clears whatsoever.
    https://www.youtube.com/watch?v=vYKsS14fBZw
    (6)

  4. #4
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Tranquil View Post
    Ah, I see this finally changed, my bad then.
    (0)

  5. #5
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, NP. FYI I agree PLD needs changes but just just felt like posting that.
    (2)

  6. #6
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, I'd like to be one of those PLDs who stand out, but I'm not raid-ready.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  7. #7
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, I think there's one confirmed clear so far and it was what, 3-4 weeks after the first clear?

    It's sad that the party had to gear up that much to compensate for a PLD. -.-

    Hopefully the skill adjustments can actually make us somewhat relevant again.
    (5)

  8. #8
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Ashkendor View Post
    Hopefully the skill adjustments can actually make us somewhat relevant again.
    It won't be skill adjustments the problem is not Paladin it's the alexander raid design flaw that left them least desirable... of course a Paladin's weapon has a significantly lower auto attack potency (use the base esoteric weapon as example) for 55.25, WAR: 84.85 and DRK 73.01 .. yes Paladin has the shortest delay but regardless that is the trade off for the ability to block.. but where SE went wrong is not here, it's the raid that should have really had a formula to use one tank as a meat shield and one as a hybrid. This is why Paladin always tanked, say Bahamut Prime...
    (2)

  9. #9
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    And it's the Japanese people again guys, not the shortsighted NA people who mostly reject any PLD right away into touching any savage at all.
    (1)

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Quote Originally Posted by NFaelivrin View Post
    PLD is the only job in the game with no confirmed A4S clears whatsoever, I've seen A4S clears with monks, A4S clears with astrologians (granted, this was Lucrezia with the fight on farm), but so far not a single paladin has been able to beat the current hardest raid. Yoshi did also insist for months before 2.1 that WAR was fine and people didn't know how to play it, so who knows, at this point its a coin flip whether we get the class to become remotely relevant again except for playing Shiny Knight Armor Dressup or it continues to sink into irrelevancy as the WAR/DRK meta fails to ever change in any meaningful way.
    There's been at least one kill.
    (0)

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