Okay, and here's what I'm trying to get at. I'm not saying it's not useful to have the information at all. I just do not understand why it's inherently more useful at the time of, when you won't really be able to do much of anything about it until after the wipe. If you can get a breakdown of the fight after you've wiped, getting the same information as you would have during the fight, and now have the time to actually look at the data and talk to whoever it was that was slacking and make suggestions, why would it matter much if you saw it during the fight or after?
If your DRG is 200 DPS lower than they should be, which, for argument's sake, is definitely going to lead to a wipe because it's just too low, why does it matter whether you see that before you wipe or after? How often could you actually save a wipe by pointing out that the DRG is too low and they manage to pick up and make up for what they lost when you've already spent X amount of time being too low, as compared to you having to go another try but this time talking to the DRG beforehand?
Which you would have generally looked into after the wipe, no?Not to mention countless times we've wiped and looked into the healing/tanking side of things and found out what wiped us, who was slacking with CDs, and how to fix that with new CD timelines or an altered strat.
I believe that the information shouldn't be default available to everybody in every form of content. You don't need to know somebody's DPS in Fractal or Neverreap or a vast majority of dungeons because you're unlikely to wipe due to DPS. The worst that's going to happen is it's going to take a bit longer.you believe that info shouldn't be given to others unless they want it.
I do agree that there IS some content where knowledge of party contribution IS a big deal. It's a minority of the content in the game, though, and with optional sharing of information, you can limit when other people can see your output to the content where it actually matters if you want, and the people who fear that parsers will cause elitism don't have to worry when they queue for a dungeon that someone's going to look at their DPS and mock them because they can keep theirs private for that.
No it isn't.
My core belief is that in a majority of the content in the game, such as dungeons and story trials, knowing how much DPS the rest of your party is doing is not a huge enough issue unless EVERYBODY is low, because there's little outside of EX trials and raids that will wipe you for not meeting a strict DPS check. In content like raids and EX trials, where you actually do have strict DPS checks, yes, I agree that being able to see what your party's putting out is useful and important. I disagree that it's important enough in anything outside that.
Which is why I don't think a forced-visible party parse is the way to go. By letting people choose when to share it, they can choose not to share it in unimportant content if they wish because it's unimportant, and show it in high end content where it IS important enough.
Okay, so how is being able to see that someone's DPS is low 4 minutes into the fight more useful than seeing that it was low after a wipe due to low DPS? If it's not debatable, it should be easy to answer that.real time parse data isn't useful just seems silly - it most definitely is. I don't even think that's debatable.
Well, I mean, the data's already being shared between people now and essentially being stored in your chat. Effectively, an in-game parser, from the way I understand parsers, and I may be wrong because I've not exactly created one, would essentially be your combat log organized into specific people and sorted to a readable state with math pre-done for you when it comes to things like DPS calculations. The data is already "stored" in your chat log, it's just not in an organized state. Sharing the parse would essentially just be allowing your group's parse windows to put the already-stored data into a readable state.
I didn't make up anything. I repeated things that I've seen from other places. If you want to crap on someone for "making up SE's position", go talk to them. Also, start crapping on people who make up what others are saying when they're quoting things that clearly contradict it. I suggest starting with Elazu who keeps saying people who are good are all elitists.
Also, you shouldn't be the one acting smarmy over it when you didn't come up with the argument.