@Nektulos-Tuor
When the world reacts to you, it is hardly ever the exact same experience, playing with others adds even more variables. Even if the most beautiful,elaborate dungeon was created, if the world and it's inhabitants don't react to you, it will eventually become less dynamic or interesting.
Pulling enemies or sneaking by them in FFXI was one activity that rewarded or punished you for bad timing. Would it be wise to apply it to the whole game? That would be the users opinion. I say yes and no depending on circumstances. For instance, requiring this cleverness around fed-ex back and forth quest or fates, I would say no.
But if the situation was trying to infiltrate a highly guarded section of some colossal ruins, then it adds context,dynamics, and immersion to gameplay.
Solid Snake knows what these situations are like.
