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  1. #1
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nadirah View Post
    Funny, because 1.0 was just that and it failed. Hard.

    This game was designed for the western market.
    Hmm.... 1.0 had nothing but leves.

    1.x - 1.23 which Yoshida turned the game into, which had horizontal progression, did really well especially at the end. I remember all my friends came to play 1.23 and loved it..posting all over FB/tumblr/twitter constantly..then 2.0 came out and they all quit after a couple weeks lol.
    (6)

  2. #2
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Iromi View Post
    Hmm.... 1.0 had nothing but leves.

    1.x - 1.23 which Yoshida turned the game into, which had horizontal progression, did really well especially at the end. I remember all my friends came to play 1.23 and loved it..posting all over FB/tumblr/twitter constantly..then 2.0 came out and they all quit after a couple weeks lol.
    If it was so great, then why did it get scrapped?
    (2)

  3. #3
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nadirah View Post
    If it was so great, then why did it get scrapped?
    It didn't. The entire time we were told that 2.0 would be a new and improved upon 1.23.

    1.0 and Tanaka's thing got scrapped...Yoshida took over in Jan 2011 fully, and started a different direction with the game. We had this discussion before...it was either in this thread or another. ^.^ 1.x did so well they were able to start charging subs again...hence how legacy was born.

    So please stop trying to argue saying 1.x failed, 1.0 failed yes, which is why Tanaka was removed..once Yoshida took over, it instantly started improving and bringing new players everyday. Big difference lol.

    If 1.x failed..none of you would be here now playing 2.0...haha. Talking about 3 different games.

    So once more, we have:
    1.0 - Tanaka's team
    1.x - Yoshida (which had horizontal progression and subs)
    and 2.0 - Yoshida

    Only one failed.

    Quote Originally Posted by Nektulos-Tuor View Post
    It didn't do well fast enough. Honestly. Honor, dignity and company names were at stake. That is probably one reason they fired everyone. They didn't keep anyone because that is their culture.
    He is confusing 1.0 with 1.x lol to try to say that horizontal progression fails. I am trying to explain to him that 1.x Yoshida made had horizontal progression with a subscription which did really well. 1.0 had no content except for leves >.> See what I am saying? Maybe one person on here can understand lol
    (5)
    Last edited by Iromi; 09-18-2015 at 12:06 PM.

  4. #4
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    On the subject of challenge, and this relates to what Nadira mentioned with the end game in WoW's Cataclysm expansion, is that once the difficulty bar is lowered, its difficult to bring it back up again. Even within patches themselves, increasing item level makes it progressively easier to kill everything, and when an expansion shows up to reset all that, people don't like it. It's as much a good reason to stick to a set of standards throughout the game's life for content difficulty as it is avoiding too much stat creep.
    (0)

  5. #5
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    Almost 40 pages and no Dev response?
    (1)

  6. #6
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    @Hyrist

    A lot of folks are only interested in the progression aspect for a lot of reasons.

    Me? I play this game to kill monsters. Kill monsters, get more powerful, to kill stronger monsters. That's.. pretty much it.

    I don't craft.

    I detest PvP.

    I detest repeatable content(ie: wow's daily quests) and faction grinds.

    I quite literally could subsist on a game that is nothing but level cap dungeon grinds.

    I'm not everyone though.

    I do agree that they seem to be spreading themselves too thin with the team they have. It's not very large and they're trying to do a *lot*. I've said it before, they need to pick a demographic and stick with it.
    (1)

  7. #7
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nadirah View Post
    @Hyrist

    A lot of folks are only interested in the progression aspect for a lot of reasons.

    Me? I play this game to kill monsters. Kill monsters, get more powerful, to kill stronger monsters. That's.. pretty much it.

    I don't craft.

    I detest PvP.

    I detest repeatable content(ie: wow's daily quests) and faction grinds.

    I quite literally could subsist on a game that is nothing but level cap dungeon grinds.

    I'm not everyone though.

    I do agree that they seem to be spreading themselves too thin with the team they have. It's not very large and they're trying to do a *lot*. I've said it before, they need to pick a demographic and stick with it.
    They did. They picked the demographic that likes doing a variety.
    (2)

  8. #8
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Hyrist View Post
    They did. They picked the demographic that likes doing a variety.
    This is spot on. For someone who likes to do a roulette for eso, craft while queuing, gather a little, do a few daily clan marks/quests/turn-ins, run a normal mode raid for alt gear, visit the gold saucer, plan a new glamour, do a map, queue for pvp, check challenge log, use up some leve allowances, level up alts and go hunting, it's pretty easy to lose theirself in the game for hours.

    One of the reasons why WoW got so popular was because they offered all kinds of content. Nowadays they seem to be focusing on only raid content (which is still exceptionally good albeit released too infrequently) and mindless grinds, which are fun in moderation but not when that's all there is to do. I'm glad FFXIV is still choosing variety over one or two aspects. It means I don't have to spend hundreds of euros on different games to dabble in and instead I can just play this one.
    (3)

  9. #9
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    I wish they could just reopen the final fantasy xiv 1.0 servers. Just reopen one at least.
    (1)

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Hyrist View Post
    They did. They picked the demographic that likes doing a variety.
    Except they're spreading themselves too thin.

    Waaaay too thin. And I, for one, am displeased at dungeon reduction with the patches, because that was something they did *right*. More dungeons, more often thanks.

    @jonditaru, it'll be easier to answer you more later when I can get back online(nets out), but repeatable content specifically refers to daily quests. They're boring as balls.
    (0)

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