I know this topic has come up before but I really feel like SE needs to do this or die.
SE has a lot of previous content/bosses from 2.0, the only problem is that they're lvl 50 and the game is based on vertical progression.
Why is vertical progression so important? I really don't understand the argument, maybe someone can enlighten me.
Why not just use 2.0 bosses, upgrade them to 60 with a few new mechanics and have horizontal gear progression?
It would be great to fight bosses like Diabolos/Siren just to name a few.
Esoterics should really be easy mode i200 gear to get so keep it as is.
Make these new horizontal progression content also drop i200 gear but require a bit more grind obviously. (RNG drop rate and tomes)
All SE really has to do is tie some gear to these content and people will be busy again.
Right now I don't see the game lasting for more than 2 years if it stays on course.