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  1. #1
    Player
    Erit's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    99
    Character
    Rowan Sternritter
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    Str gives all the tanks extra damage but Warriors are the only one of the three tanks that get massive defensive returns from the added attack power i.e. 30 seconds of Bloodbath, Inner Beast, Storms Path, Eqilibrium, Berserk + all of those skills.

    DRK doesn't have as many self healing options as the warrior so I can understand a DRK opting for more VIT gear. Same goes for PLD.

    If you're wondering, I use 3 Vit / 2 Slaying on my warrior and paladin.
    VIT is still a detriment for Dark Knights due to Living Dead. Enough VIT to not be mistaken for a DPS, and then as much STR as you can hoard after that is the optimal setup, especially in the context of AoE tanking. I'll see your Warrior Overpower spam with Bloodbath and Vengeance on, and raise you Blood Price plus alternating DA>AD and Unleash spams with DP weaving. Assuming all other variables normalized, methinks that situation works out to about the same amount of effort for the healer to carry you through, but I'll defer to the judgement of the people who know how numbers work on that.
    (0)
    Last edited by Erit; 09-02-2015 at 10:24 AM. Reason: I'm long-winded

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Erit View Post
    I'll see your Warrior Overpower spam with Bloodbath and Vengeance on, and raise you Blood Price plus alternating DA>AD and Unleash spams with DP weaving.
    Yeah the HPS / AoE dps from those combos probably end up evening out—you're right. Without doing any hard testing though, I'd like to think (or hope) Berserk and Equilibrium put Warriors AoE dps/hps ahead lol.

    @living dead, you're right, having HP in the 18k range makes a full heal pretty difficult but from my personal experience with seeing the skill in action, benediction is always mysteriously available LOL.
    (1)
    YouTube.com/c/iBluairjgr

  3. #3
    Player
    Erit's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    99
    Character
    Rowan Sternritter
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    Yeah the HPS / AoE dps from those combos probably end up evening out—you're right. Without doing any hard testing though, I'd like to think (or hope) Berserk and Equilibrium put Warriors AoE dps/hps ahead lol.

    @living dead, you're right, having HP in the 18k range makes a full heal pretty difficult but from my personal experience with seeing the skill in action, benediction is always mysteriously available LOL.
    Berzerk would push the Warrior ahead for that burst window, yeah, but unless you cleansed the pacification the GCDs spent downed let the Dark Knight mostly catch up. For any reasonable length of time they have about the same amount of sustain, that amount being "Enough to let the healer do something".

    And the Benediction point is kind of... well, working against you, since you force a White Mage to burn their "Oh Shit" button to save you from your own, which is counter-productive (which it seems was the design philosophy for making Dark Knight: "How can we make a viable tank job that works against itself and everything around it as best as possible?") at best. Then again, Living Dead is a bad "Oh shit" button by the standards of Hollowed Ground anyway unless you're matching a master-class Dark Knight against a phenomenally bad Paladin.
    (1)

  4. #4
    Player
    Sigodek's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    8
    Character
    Sigodek White
    World
    Tonberry
    Main Class
    Paladin Lv 70
    ooooohhhh my MP RUN OUT and the battle take forever
    it's the tank's fault
    (1)