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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Tanks, please use strength gear.. :(

    I am tired of seeing so many tanks stacked with vitality. Vitality does not increase healing done to you at all.

    To clarify. I am not telling people how to play. Just giving tips for new players and people who are concerned with their healers and such. Healers are fully able to heal you fine through dungeons even if your new in full strength gear.
    .
    (12)
    Last edited by Nektulos-Tuor; 09-01-2015 at 10:15 PM.

  2. #2
    Player
    nyttyn's Avatar
    Join Date
    Dec 2014
    Location
    Dulmand
    Posts
    104
    Character
    Utsuho Reiuji
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    On the note of strength acccessories: Sure, understandable.

    On the note of staying in tank stance:


    If it's a dungeon, not happening. During large trash pulls, sure, swapping back if there's a emergency, fine, but there's not a single dungeon boss that, if everything's going fine, demands tank stance. You get a net gain in party-wide DPS for dropping tank stance for every tank, and a considerable one at that, so unless things are really hitting the fan (and they shouldn't in this content), any competent tank should be in DPS stance.


    Unless they're horribly undergeared then they should stay in tank stance.
    (12)

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by nyttyn View Post
    On the note of strength acccessories: Sure, understandable.

    On the note of staying in tank stance:


    If it's a dungeon, not happening. During large trash pulls, sure, swapping back if there's a emergency, fine, but there's not a single dungeon boss that, if everything's going fine, demands tank stance. You get a net gain in party-wide DPS for dropping tank stance for every tank, and a considerable one at that, so unless things are really hitting the fan (and they shouldn't in this content), any competent tank should be in DPS stance.


    Unless they're horribly undergeared then they should stay in tank stance.
    I am usually the tank when this happens..
    (0)
    Last edited by Nektulos-Tuor; 09-01-2015 at 10:15 PM.

  4. #4
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by nyttyn View Post
    On the note of strength acccessories: Sure, understandable.

    any competent tank should be in DPS stance.
    I wouldn't suggest that this is universally true. Even if equally geared and using strength accessories, there are going to be DPS players so good at their jobs that you won't be able stay in your dps mode indefinitely. Monks are gud now, y'heard?
    (1)

  5. #5
    Player
    kaox_reaper's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Zeromuz T'zur
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    So "play how I want you to play" kinda thread? Sounds fun.
    (57)

  6. #6
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by kaox_reaper View Post
    So "play how is most beneficial to the group" kinda thread? Sounds fun.
    ftfy. welcome to multiplayer games, where other people can be affected by your bad decisions.
    (7)

  7. #7
    Player
    Erim-Nelhah's Avatar
    Join Date
    Apr 2015
    Posts
    241
    Character
    Erim Nelhah
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Valoiz View Post
    1- Each atack you Parry reduce dmg 20-25%
    Parry got changed, and it no longer scales - at all. It's a flat 20% now. This means that you have to have 5% parry to get 1% mitigation. As a DRK, if I stack parry, I can get close to 20% parry rate, which is 4% mitigation, based on RNG. Paladins get about 5% less, iirc. I'd rather have 2% flat mitigation, tbh. Note: I like parry as DRK, but not for its own mitigation. I don't stack it, but I'm not dumping it entirely either. TBH, STR "mitigates" more damage.


    Quote Originally Posted by Valoiz View Post
    2- More VIT - Parry - Block the tank have more DPS i can Do as healer and surely my DPS will be more than a PLD/DRK with STR accesories - Also on warrior that 20% + healing helps HoTs a lot and let me... do more DPS.
    VIT doesn't help your defense at all. Block does, and is a good thing, but VIT doesn't. All VIT does is give you more HP, period. If you have a bad healer and slow dps, you might need more HP, but if the healer's DPS'ing and you're still not falling below 50%, then putting on STR gear is probably a good idea. As for parry, see above.


    Quote Originally Posted by Valoiz View Post
    3- If ur dungeons are taking forever u should check DPSs and urself before point the tank.
    True. That doesn't mean you can't help out a bit by using Sword Oath/Deliverance (or having Grit off) when possible and/or having STR accessories when you don't actually need the extra HP.


    Quote Originally Posted by Valoiz View Post
    Give me my tanks full VIT/PARRY with high block rate shields and good CDs rotation, thank u
    Most tanks carry VIT accessories. If you're on AST and get a tank that doesn't have enough hp for you to be comfortable, you should ask them (nicely) to put some extra vit on. Me? I could go full STR and you probably wouldn't even know it these days unless you examined me, simply because the amount of VIT I have with i190-i200 and full slaying accessories is nearly the same as I had with i170-i180 gear and full fending accessories.

    Oh, and btw....a good WAR in full STR gear is probably easier to heal than any WAR in full VIT (good, bad, or ugly), because many of their self-healing abilities scale with STR.

    --Erim Nelhah
    (4)
    Last edited by Erim-Nelhah; 09-02-2015 at 04:17 AM.
    Member of The Cimmerian Aurora <TCA>, Gilgamesh
    Level 80 DNC Main
    Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.

  8. #8
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Yeah that 20-30 minutes in dungeons are a killer.
    (22)

  9. #9
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    Here's a novel concept: not every tank is uber-geared...

    SHOCKER!
    (37)

  10. #10
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ralvenom View Post
    Here's a novel concept: not every tank is uber-geared...

    SHOCKER!
    Would rather have an undergeared strength tank then vitality tank.
    (10)
    Last edited by Nektulos-Tuor; 09-01-2015 at 10:15 PM.

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