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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by GabrielK View Post
    How about you can only play 3 dow/dom to their maximum potential, all the rest up to level 59 only ? It makes just about as much sense to me in FFXIV.
    If a player is willing to put in the effort to level something, to quest for achieving something, why lock him out of it ?
    Every week you can only get 1 gear from Alex Savage and you have to choose for which job you want it.

    DoM and DoW have main jobs, DoH have now specialist classes.
    (10)
    Last edited by Felis; 08-23-2015 at 03:56 AM.

  2. #2
    Player
    GabrielK's Avatar
    Join Date
    Aug 2013
    Location
    Eorzea
    Posts
    183
    Character
    Vyndel Farstrider
    World
    Odin
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Felis View Post
    Every week you can only get 1 gear from alex Savage and you have to choose for which job you want it.
    Marginally similar.
    Because in time you can evolve all of them, in crafting they're supposedly exclusive to one another. At least if it's similar to how desynth works.
    If I tell you I disagree even with character level lockouts (in raids), while they should be class/job lockouts... you're going to shoot me ^^".
    (0)
    Last edited by GabrielK; 08-23-2015 at 03:58 AM.

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by GabrielK View Post
    Marginally similar.
    Because in time you can evolve all of them, in crafting they're supposedly exclusive to one another. At least if it's similar to how desynth works.
    Every week you can farm 450 red crafter scripts. A soul of the crafter cost 480 red crafter scripts. That mean if someone cap his red scripts every week, beginning with the 2nd week he can change one of his specializations every week.

    And no, it don't work like desynthese, because spezialisations don't have own levels and changing don't cost your crafter levels.

    Yes, it is maybe not comparable to Alex Savage, but still comparable to the Esotherics.

    If I tell you I disagree even with character level lockouts (in raids), while they should be class/job lockouts... you're going to shoot me ^^".
    Of course
    allowing a lv 40 player into Coil or even Alex and to lockout specific jobs from the raid would be very idiotic ^^
    (4)
    Last edited by Felis; 08-23-2015 at 04:24 AM.

  4. #4
    Player
    GabrielK's Avatar
    Join Date
    Aug 2013
    Location
    Eorzea
    Posts
    183
    Character
    Vyndel Farstrider
    World
    Odin
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Felis View Post
    ...
    And no, it don't work like desynthese, because spezialisations don't have own levels and changing don't cost your crafter levels.
    Thanks for the details.
    (0)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ckc22 View Post
    BS. If your answer to anything in this game is "make an alt" it is not an acceptable answer. This goes against the entire point of the armory system.
    Alts are always only optional and not neccessary.
    Just cap your red scripts every week
    (6)

  6. #6
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Felis View Post
    Alts are always only optional and not neccessary.
    Just cap your red scripts every week
    Yet said system rewards alts while under minds the armory system. And 2 weeks is a long time to switch specializations and your also assuming said person is done using red scripts to gear their crafts.
    (0)

  7. #7
    Player
    GabrielK's Avatar
    Join Date
    Aug 2013
    Location
    Eorzea
    Posts
    183
    Character
    Vyndel Farstrider
    World
    Odin
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Felis View Post
    Of course allowing a lv 40 player into Coil or even Alex and to lockout specific jobs from the raid would be very idiotic ^^
    Why the hell would you allow a level 40 in Coil ? smh
    How the heck did you come to that conclusion baffles me, but that's a matter for another topic.

    Edit: Now I noticed you misunderstood what I was saying.. but come one, why would you suspect me of being that stupid ? :P I said "character level" as in not have a "character-level" lockout, restrict the character, not as in its actual level.. and restrict at "job-level" meaning each Job would have its own lockout. ><
    (1)
    Last edited by GabrielK; 08-23-2015 at 09:37 AM.

  8. #8
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Quote Originally Posted by Felis View Post
    Every week you can only get 1 gear from Alex Savage and you have to choose for which job you want it.

    DoM and DoW have main jobs, DoH have now specialist classes.
    You must not be a crafter. The best gear in the game now for crafters is locked behind weekly limits (scrips) that are FAR more restrictive than the DoW/DoM lockouts.

    SE should immediately implement changes that allow you to only level up to 3 DoW / DoM jobs. We can't have people "specializing" in more than that, now, can we? Don't worry, you can still level all of the classes up to max level. You just won't be able to specialize! Too restricting? Don't worry, you can at any time throw away the soul crystal and level up another job. You just can't have more than 3 at any one time!

    Sound reasonable?
    (2)
    Last edited by Waeksyn; 08-23-2015 at 07:36 AM.

  9. #9
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Waeksyn View Post
    You must not be a crafter. The best gear in the game now for crafters is locked behind weekly limits (scrips) that are FAR more restrictive than the DoW/DoM lockouts.
    Most pieces take one week (some require a week and change), the chest takes two, and the mainhand takes three. How is that more restrictive than DoW/DoM? If anything it's less restrictive, since left-side gear for DoW/DoM takes at minimum two weeks (besides the belt). The accessories, belt and offhand only have crafted versions, which kind of blows, but beyond that I don't really see that staggering a difference.

    Unless your real issue is not being able to gear all eight crafting classes at the same time, in which case, as someone who plays four combat classes fairly evenly but can only gear one at a time, well, I'm playing the world's tiniest violin. "Crafter" is not a class, it's eight separate classes, and the devs are just finally treating them as such.
    (5)

  10. #10
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Quote Originally Posted by Fenral View Post
    Most pieces take one week (some require a week and change), the chest takes two, and the mainhand takes three. How is that more restrictive than DoW/DoM? If anything it's less restrictive, since left-side gear for DoW/DoM takes at minimum two weeks (besides the belt). The accessories, belt and offhand only have crafted versions, which kind of blows, but beyond that I don't really see that staggering a difference.
    You must also not be a crafter. The best equip for crafter is not the red scrip gear, it is the crafted / melded gear. That gear requires you to play the red scrip game with gathering classes as well. In fact, high level crafting right now is 95% gathering and 5% crafting. The equivalent for a DoW / DoM model designed along the same way would be needing you to have a level 60 WHM, spend 16 hours in raids with frustrating rng limiting the drops you need, then taking the multiple drops gathered and turning them in for a 50% chance of creating the gear you actually need for your PLD, which will still need several mil gil worth of materia melds before it's ready to go.

    One of the biggest attractions of this game is that there are no restrictions on jobs you can have on a single character, unlike other MMOs in which you must use alts to experience all the content.
    (6)

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