Quote Originally Posted by PogueX View Post
Isn't the purpose of a tank to mitigate damage for the rest of the group, whereas DPS is to do as much damage as possible. If everyone is DPS that means you would have tanks specing gear differently to get that max damage and therefore it comes down to the mob attacking whoever does the most damage which maybe some DPS with low vitality. I like the fact that their are tanks in this MMO, don't change a format if it works. Guild Wars 2 just wants to be different for the sake of being different
The point of the topic was not to seriously suggest changing everyone into a dps. The topic was highlighting the flaw in the class design in this game where in this game tank do no in fact try to reduce damage. They gear for full dps and tank in dps stances and just use a cooldown when a scripted large attack is incoming. SE has made no attempt to make actual tank stats and no attempt to have tanks actively trying to reduce incoming damage.