Quote Originally Posted by Syrehn View Post
I guess my first red flag is that this player queued up for a dungeon so close to raid time assuming that they would get a quick clear. If you don't have time to stay for the entire dungeon countdown then don't queue imo.
Quote Originally Posted by RiceisNice View Post
But in the end, it still comes to time management. You're really splitting hairs if you're trying to squeeze in a DF roulette 30 minutes before a scheduled raid.
Again I didn't say it wasn't his own fault there. But I'll say this again. People make mistakes. Your time management and time judgement skills might be spot on, but that doesn't mean all people have that skill mastered. Some might misjudge or not think about the run not going right. Or they might just plain not realize they don't have much time left. It is their own mistake but it's just a game, why bother being so rigid about things. If I was in that group I would have attempted to remove him just to be nice since he stuck with me so long even though I was new and likely screwing the dungeon mechanics up.

The party has the right to refuse yes, but I am trying to impart that maybe we should all think a bit before saying an automatic no. Depends on the case though of course, like if a player just doesn't want to do that dungeon and that's the only reason then yeah they can try to ask for a kick but they should just leave and take penalty.