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  1. #11
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Phoenicia View Post
    Yoshi-P said he wants to stick to the 2 tank 2 healer 4 DPS formula and not to deviate from it in one of his live letters. So it's not a "claim" by me. He repeats that point every time people ask for hybrids or support roles.
    Thanks for the "out of context" sentence. He said that he want to stick with the trinity, and that another role would be difficult to include is the 2/2/4 setup.
    But this setup is only for the Duty Finder. Back in 2.0, some fights didn't require this setup, and it was even a very bad setup. An off-tank is worthless if there's only one target.
    Quote Originally Posted by Phoenicia View Post
    Any static that cleared BCoB before 2.1 did it the "normal" way which lasted 5~8 minutes less. Making it "better".
    No, only making it faster.
    Quote Originally Posted by Phoenicia View Post
    Solo tank T5 was a thing only when everyone was already ilv90. Which is higher than the required entry level.
    Yes, maybe. So what ? Didn't it make the setup viable ? Or uninteresting ?
    Quote Originally Posted by Phoenicia View Post
    I didn't say you can't. I'm saying content isn't designed for it to be that way.
    Again, it depends on the content. With a proper orb management, A4 is doable with a single tank, to be clear much faster with the additionnal DPS.
    Quote Originally Posted by Phoenicia View Post
    This also reminded me how stupidly easier it was to do duo tank in Shiva Ex but people still preferred solo tank to kill Shiva a whole 6 seconds faster. Ramuh Ex solo tank - 3 healers was more taking than a normal strat too.
    Yet the game let them try this. And it worked. Back in the days, solo tank Ramuh EX was also an effective strategy since Lustrate wasn't reduce by the healing debuff.
    Quote Originally Posted by Phoenicia View Post
    You shouldn't compare WAR and PLD CDs one-to-one because they have a different structure.
    The problem is that WAR can pop Inner Beast more often than PLD can pop any cooldown. So, apart from Hallowed Ground, whatever cooldown a PLD can use, WAR can use a better combination. While still keeping Holmgang as an "oh,shit" button.
    Quote Originally Posted by Phoenicia View Post
    Inner Beast can be used 5 times per Rampart, not 3.
    Indeed, I didn't count Infuriate, thanks for going my way. The problem with Inner Beast is that it can easily heal for more that 20% of any healing abilities.
    Lustrate is 600, Tetragrammaton is 700. Even with 20% increase, it would pale in comparison to a native healing on top of the 300 potency of Inner Beast.
    And let's not count if the WAR is targeted by Clemency during Convalescence...

    WAR self-healing may not be "THE" advantage, but it easily put its higher than PLD in terms of eHP.
    Quote Originally Posted by Phoenicia View Post
    Personally I don't even have Awareness slotted. But ignoring the fact that Raw Intuition is not a "push and forget" like the entirety of PLD's CD kit is ignorant.
    You mean like Sheltron and Bulwark, were you don't blocks if mobs are behind or too far on your flank ? Please...
    Quote Originally Posted by Phoenicia View Post
    Also in big AoE situations with large mobs, some WILL get into your flank due to mobs not liking to stand on each other's hitboxes.
    If mobs get to your flank, you wouldn't even parry their attack, so why do you pop Raw Intuition for mitigation anyway ? Pop Vengeance, or Inner Beast (This, again...) or even Bloodbath with an overpower spamfest, and you'll keep plenty of HP.
    Quote Originally Posted by Phoenicia View Post
    I provided the math behind this "hunch". A good WAR will make up for the discrepancy of received healing just like how a good PLD will let their healers and DPS do more DPS.
    The problem with your math is you sound like it's something special for a WAR. It's its basic gameplay, so it will always make up for this discrepancy.
    You can't say a PLD is "good" only because it uses its cooldown..
    Quote Originally Posted by Phoenicia View Post
    As I siad earlier in my posts, healers can still capitalize more on PLD's longer CDs and passive mitigation to DPS more. Specially during fluff damage.
    Again, the gap is so thin between WAR and PLD that healers can output the same DPS with either tank.
    Quote Originally Posted by Phoenicia View Post
    WAR MT + WAR OT is like a group running 4 DRGs. You will have more individual DPS (and more raid DPS) but for various reasons, it is not an optimal set up.
    Except you don't lose anything by not having a DRK or a PLD.
    (1)
    Last edited by Reynhart; 08-11-2015 at 01:51 AM.