Quote Originally Posted by Katlyna View Post
I completely agree on this Jade. In 2.x there were quite a number of dedicated crafters on the Ultros server. This was because we had a large number of dedicated gathers and we all made it work. The problem is when the economy no longer functions like this the system breaks down hard. And right now that is where we are at. Most of our dedicated are having to flip to doing their own. This is causing the red script market to stagnate. Likewise all 1 star and lower goods have prices that have plummeted, profit margins are shrinking, and undercutting is a nightmare. There just isn't enough healthy items.

Se caused this problem themselves through the red scrip mess and the mainquest HQ gear rewards (though this is starting to fade from the economy, but the damage is already done).
Almost every new material market is being heavily undercut because players are trying to make gil for their Red Script Tokens. It also doesn't help that their materials are Treasure Map rewards. Currently there are not enough Gatherers, so anything "hidden" sells for 4x as much, and I think quite frankly players DO NOT want to gather those items in addition to the 11 hours for Favor mat farming. I also believe that rare Favor Mats like "Roundstones" should be a 1x trade in. Since you can reduce the quality they could have done a system like this:

10x NQ Blue Ooid + 10x Bladeleaf + 1 Token = 5 Odorless Animal Fat
5x HQ Blue Ooid + 5x HQ Bladeleaf + 1 Token = 5 Odorless Animal Fat
3x NQ Blue Roundstone + 3x NQ Swordleaf + 1 Token = 5 HQ Odorless Animal Fat
1x HQ Blue Roundstone + 1x HQ Swordleaf + 1 Token = 5 HQ Odorless Animal Fat

Right now there is no purpose to HQ Favor mats.