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  1. #111
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by TheMax1087 View Post
    snip
    crits dont double damage, they only add 50%, so its 75 potency just from that.
    after that, you have to realize dragon kick can crit to, so its not a full 75 potency increase, its closer to 65 (its actually less but just for you i'll round up)
    now then, its only going to make a difference once every 7 skills, we per skill we get an average potency increase of 9.29

    to give you a reasonable sense of just how small that potency is, i'll tell you my dragon kicks average at around 1000 damage without crits (i185)

    the damage boost from swapping a dragon kick out for bootshine will take place once every 15 seconds if you have no skill speed
    the boost in damage is 400 damage assuming a 20% crit rate
    400 divide by our time (15) comes out to be 27 dps

    27 whole dps.. wow... yeah thats some game breaking damage there.

    now then, if you want to prove me wrong or say everyone thinks a second monk really is just 27 dps, then go right ahead.

    edit: corrected to once every 7 skills
    (0)
    Last edited by Zamii; 07-18-2015 at 09:43 AM.

  2. #112
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    sch is pretty much a given, since the alternative is an AST in nocturnal stance and thats simply not gonna happen, but either way they all affect dps by about the same, that includes double monk, its really not as strong as people seem to think it is.
    even drg affects your dps now, the only dps that wont affect it now is bard
    When you're trying to push your dps from 1100 to 1200+ in A1 it matters a lot.


    MCH is hardly worth mentioning compared to other damage boosts. 5% for 10s on 120s cooldown if hypercharge is used on cooldown.


    Basically if the average team has MNK/melee/caster/ranged, the most frequent will be MNK/DRG/caster/BRD. NIN or MNK will do more for your DPS than DRG due to BL cooldown.
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  3. #113
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zamii View Post
    hmm, you could be right that it wasnt the same monk they use for progression, but either way, they were far to low to be just considered a bad run, need to be a lot more consistent for top tier, so my point still stands
    Yea the main monk that got world first isn't in Lucrezia anymore. Hasn't been for some months now. Moved to Carbuncle and started his own FC. Recently moved to another server and joined an FC ( I forget the name of it). Spoke with him when he visited Gilgamesh one morning(was the most random stuff when I recognized the name lol). This was before Elysium formed, as he noted how they payed attention to DnT and CL. He won't be doing world progression this time around b/c of real life and work. But yea the world first monk is pretty beastly. Rialmer Laurens is his char name. The best melee in Lucrezia last I checked were Lito Nyan(Currently has a name like Bahamut clws plz (drg)), Chloro Cradle(the nin), and him before he left.
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  4. #114
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Humorless View Post
    When you're trying to push your dps from 1100 to 1200+ in A1 it matters a lot.


    MCH is hardly worth mentioning compared to other damage boosts. 5% for 10s on 120s cooldown if hypercharge is used on cooldown.


    Basically if the average team has MNK/melee/caster/ranged, the most frequent will be MNK/DRG/caster/BRD. NIN or MNK will do more for your DPS than DRG due to BL cooldown.
    you do realize the debuff from mch lasts closer to 20s right? it gets constantly reapplied throughout the duration of hypercharge.
    you are correct though battle litany is definitely the lesser of the damage buffs we can get from other classes, but its not nothing
    (0)

  5. #115
    Player
    w153m4n's Avatar
    Join Date
    May 2015
    Posts
    41
    Character
    Forseti Judicieux
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Zamii View Post
    ... the damage boost from swapping a dragon kick out for bootshine will take place once every 15 seconds if you have no skill speed
    the boost in damage is 400 damage assuming a 20% crit rate 400 divide by our time (15) comes out to be 27 dps...
    as sound as the math is, there's still assumption of DK will crit, whereas BS will always crit (in position).
    so the potency gain every 7th skill can range between 0 (if DK crits) to 75 potency (if DK doesn't crit, perhaps more with crit dmg boost), should be more than 27dps I would think.

    edit: sorry Zamii, I'm an idiot. for some reason, I thought BS is 225 potency without crit. fixed above
    (0)
    Last edited by w153m4n; 07-18-2015 at 01:12 PM.

  6. #116
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    @Zamii your numbers are wrong. Now I'm not saying your other points are wrong as Idk how powerful a Mnk/Mnk grouping would be right now, just your numbers are a little off.

    Bootshine does 150 * 1.5 (minimum now) or 225 w/o GL. Factor in GL and it's now 285.75

    Dragon Kick is 150 w/o GL or 190.5 w/ GL. So theres 95.25 More potency from a Bootshine over a Dragon Kick.

    So if you do dragon kick once every 7 Skills, thats 13.6 more Potency per skill if DK never crits.

    To put that in perspective, thats like having a free GL3 Tornado Kick/Forbidden Chakra every Minute or so of the fight.
    (0)

  7. #117
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by w153m4n View Post
    there's still assumption of DK will crit, whereas BS will always crit (in position).
    ...
    should be more than 27dps I would think.
    since its a chance to crit, you should always work with the average value, which in this case would be 1.1k for dragon kick @ 20% crit rate
    as to the dps increase, this was exactly why i did the math on the thread rather than just post the final 27 dps increase, if you can find something wrong with my math however your more than welcome to correct me on it, but it stands true to that increase when i've applied it in actual applications in game also.

    Quote Originally Posted by Ossom View Post
    snip
    i wasnt factoring the greased lightning damage buff or twin snakes buff etc etc, because they both affect the potency in the same way, i did however factor those buffs into the in practice damage figures, so the dps gain is the same
    (0)
    Last edited by Zamii; 07-18-2015 at 02:00 PM.

  8. 07-18-2015 06:18 PM

  9. #118
    Player
    TheMax1087's Avatar
    Join Date
    Jan 2014
    Posts
    223
    Character
    Maximillion Xameht
    World
    Leviathan
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    snip
    The reason I said 150 potency was because you have to factor in replacing 2 dragon kicks rather than one, as dragon kick should always be used before bootshine. Accounting for that in your calculations would raise the dps by a non insignificant 54 dps. Unfortunately for my argument neither of our ways would be the correct way to do it. It would be much cleaner to account for 2 dragon kicks and 2 bootshines. That said, the 39 dps youd gain doing that, while definitely not gamebreaking(and im not sure how you came up with that from what I said) is absolutely nothing to scoff at. If im doing 1000 dps in a fight, id love to get an extra free 4% dps. Also, none of this takes other buffs into account. 4 guaranteed crit bootshines during blood for blood, 3 during a potion, 3-6 during balance, or 2 during trick attack push any differences even higher
    (0)

  10. #119
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    What's the general opinion of finishing a parse with TK?
    (0)

  11. #120
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Phireblast View Post
    What's the general opinion of finishing a parse with TK?
    If your about to end a parse on a dummy or boss fight then TK should always be use. Its our highest potency skill and the GL3 stacks are gonna go to waste anyways so its not like your padding the meters.
    (0)

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