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Thread: Speed Runs Suck

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  1. #1
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Neophyte View Post
    If the tanks's not dropping under 80% without CDs, a fairy is the only one healing and the tank refuses to take 1 or 2 more mobs.. I mean someone has to do the job.
    Yes, and since you pulled 1 or 2 more mobs you better tank them.
    I'm a healer, and I'll only heal a DPS who deliberately pulled more mobs after the fight with the mobs pulled by the tank is over, so I hope you can manage them alone for 1-2 minutes.
    (6)

  2. #2
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Fevelle View Post
    Yes, and since you pulled 1 or 2 more mobs you better tank them.
    I'm a healer, and I'll only heal a DPS who deliberately pulled more mobs after the fight with the mobs pulled by the tank is over, so I hope you can manage them alone for 1-2 minutes.
    Then i'll dot them, stun or push'em away, tribind them, virus them, heal myself or just pull out Titan Egi and tank myself. No problem. Or i pull the extramob into the group and finish both tankmobs with painflare/deathflare, then you may have time for healz?
    SCH fairy is healing me whatever i do (if healer not saying her to not do anything) so i just stick around her.
    I did every dungeon (2.x) synched with 4 SMN, so i know how long i can 'tank' and to handle my skills that save me in such situations.

    @Viridiana: No ones talking about a group without any AoE-class. But SCH and SMN do more dmg the more mobs are there, with additional use of Eye for an Eye, which you won't use on unrisky 2mob-pulls. One Bio (or think of trisaster) at a additional mob grants way more dps than an additional ruin on the single target does.
    The hate generated by DoTs is minimal and me standing next to tank makes it easy for him to just switch target.

    As a tank (or player at all) you have to know what different classes are capable of... If you got an add left with 10% health and 5 DoTs running.. just go on.
    If you're struggling with mobs, dont pull more.
    If you're doing fine (healer dpsing and tank not dropping health) then it's just fine if you try something out.
    I dont see any reason for letting a player die, if [i]everything[\i] runs fine and only thing is that i'm 'forced' to do little more than minimum effort.

    I play healer myself sometimes and i would never ever give someone no heals just for 'punishing' him.
    What's next, not healing a tank on purpose who use too less CDs to teach'em that you as a healer decide how much health everyone has to lose at max?
    Probably only not doing it, cuz u would be next one dying.

    After all it helps me to become a better healer, if i can react on such stuff (like in A2 it often happens that a dps gets initial aggro on a mob).
    And i will never let someone die who does accidentially facepull (maybe out of my sight) and i think he did it on purpose, which may happen to healers like you.
    (0)
    Last edited by Neophyte; 07-17-2015 at 12:57 AM.

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