Results 1 to 10 of 1326

Hybrid View

  1. #1
    Player
    Korashy's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Grimm08 View Post
    snip
    I understand your reasoning, but coming to this game from WoW (where I was often MT), I expect all of those scenarios to be handled by the tank(s). If an add spawns, it should be immediately picked up by the tank. Fights in this game are so choreographed it's pretty predictable when they spawn.

    That being said 40% of the content added for our class being something of a niche ability that's dubious as best, is a bit of a let down.

    PS: the 1000 character limit on this forum is ridiculous.

    Quote Originally Posted by Arkenne View Post
    snip
    Maybe i'm a bit salty cause my static doesn't have a warrior. But then so, with all these things we have discussed (starting with AC, to shadewalker, etc), it seems that not being able to synergize with a WAR, either makes your rotation wonky, or some of your abilities not used.
    (0)
    Last edited by Korashy; 07-02-2015 at 06:25 AM.

  2. #2
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Korashy View Post
    The 1000 character limit
    You can Edit an already existing post to bypass the 1k char limit.
    (1)

  3. #3
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Korashy View Post
    not being able to synergize with a WAR, either makes your rotation wonky, or some of your abilities not used.
    Yes exactly.

    Shadewalker proved its worth to me specialy on DPS checks when I can't exactly wait for the Tank to stabilize aggro and I have a quicker reaction time. Like in a DF Bismark :/

    Smoke Bomb came in handy in situations where adds spawn in multiple directions and can't be taken by the tank in one fellswoop. Casting it on the Healer provided heal aggro to be nerfed down saving some work on the Tank and a dead healer. (also pretty useful to cover those ranged-burst-lovers).

    There are situations in which they come in handy, just are a bit hard to notice at times :/
    (0)