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  1. #1
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Sleigh View Post
    That's actually every TP user except WAR, who's got the best TP management in the game. That's just the way the game works, TP users are gonna run out at 4m or less unless they get help or start to make big sacrifices, and it's part of why you bring a BRD/MCH to raids.
    NIN suffers the most tho imo. Every other TP user got some form of new TP regen. MCH have quick reload, MNK got Chakra, WAR got Equilibrum, BRD got Iron Jaw. Besides DRG,NIN and PLD everyone else can last a little bit longer and push pass the 4 min mark.
    (0)

  2. #2
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by MiruWest View Post
    NIN suffers the most tho imo. Every other TP user got some form of new TP regen. MCH have quick reload, MNK got Chakra, WAR got Equilibrum, BRD got Iron Jaw. Besides DRG,NIN and PLD everyone else can last a little bit longer and push pass the 4 min mark.
    I wish every bard crying that nobody needs them could read that ;_; in the presence of even a pld brds can expect to paeon as early as 3 mins in. Tank dps is kinda hot now( even pld oting is 900 with war buff ), no more flash to make tp last longer, so nins should be aite tbh. Nins goad on the pld should keep things ok while the bard regens mp after the initial foe + bv,
    (0)
    Last edited by Sessurea; 07-05-2015 at 12:25 PM.

  3. #3
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by MiruWest View Post
    NIN suffers the most tho imo. Every other TP user got some form of new TP regen. MCH have quick reload, MNK got Chakra, WAR got Equilibrum, BRD got Iron Jaw. Besides DRG,NIN and PLD everyone else can last a little bit longer and push pass the 4 min mark.
    MCH has Quick Reload, MNK has Chakra, BRD got Iron Jaw, DRG got their 4th combos and Heavy Thrust/Phlebotomize extensions. Arguably PLD got Shield Swipe (and always had Flash), and WAR got Equilibrium (and always had Flash and Wrath abilities). NIN actually had our TP expenditure go up, because we no longer have Huton clipping our GCDs.
    (0)

  4. #4
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Viridiana View Post
    MCH has Quick Reload, MNK has Chakra, BRD got Iron Jaw, DRG got their 4th combos and Heavy Thrust/Phlebotomize extensions. Arguably PLD got Shield Swipe (and always had Flash), and WAR got Equilibrium (and always had Flash and Wrath abilities). NIN actually had our TP expenditure go up, because we no longer have Huton clipping our GCDs.
    Its like you restated everything I said... PLD still has TP issues but I do agree the extension of the DRG combo gives them a tick of tp here and there. Guess us NIN got shafted on that end. Would be nice if Shadewalker gave some TP back.
    (3)

  5. #5
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    you rarely have a fight where you can maintain the full output of dps for 5-10 minutes, boss do have mechanic that make you stop to dps for a few tick of tp regen allowing to extend the time you can fight.... anyway, the point was to see how the dps of the ninja was affected by warrior presence.
    and generally in group you tend to have a bard or machinist for tp/mp skill then *shrugs*

    here the point is to see if the dps change by the presence of the warrior is really as important than Arkenne have said it. potency don't show how much dps you do, it's not good enough for know if it's as big as i guess.

    and if tp is really a trouble, the solution is to allows ninja to self us Goad. but that another debat...
    (0)

  6. #6
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    But hey Ninjas have goad to give TP to others! Oh wait...
    (1)

  7. #7
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Atreides View Post
    But hey Ninjas have goad to give TP to others! Oh wait...
    yeah, the ninja, the lone warrior, the shadow, the assassin.... have skill for help other but not itself. that one of the point that bother me a lot with the ninja.
    (1)

  8. #8
    Player
    cyborgmermaid's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    173
    Character
    Rail Tracer
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by silentwindfr View Post
    yeah, the ninja, the lone warrior, the shadow, the assassin.... have skill for help other but not itself. that one of the point that bother me a lot with the ninja.
    Did you even pay attention to the NIN quests? We assist others from the shadows, often without them realizing it. Hell, that was even clear when we were still ROG. And SE's done a good job with that so far. Goad, Shadewalker, Smoke Screen all much more behind the scenes than other support abilities. And we're not 'lone wolves' - dark knight takes that edgelord denomination. Ninjas don't seek glory or fame or fortune. We're tools to be used.
    (2)

  9. #9
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Do we know if it's best to drop DE for AC? Whenever it happens for me, I never drop DE for too long, like AC -> SE -> GS -> DE. I know the priority is DE SF MUT, but what about AC? Before or just after DE?
    (0)
    Last edited by Hivernica; 07-06-2015 at 08:35 AM.
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  10. #10
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Hivernica View Post
    Priority between AC or DE?
    AC, all the way.
    DE gives a bonus of 10% per each strike you give.
    Lets say you for some reason end up in the situation where both DE and Huton are about to drop, your next GCD can be either DE or AC but your next combos must be SF and MU because they will fall off afterwards.

    Opting for DE means you lose about 3 seconds recasting Huton, delaying your GCD by one second and cleanly losing 240 potency minimum just because you lost the chance of a Shuriken, worse if Raiton, nevermind Suiton for TA.
    Whereas in contrast going for AC means DE will fall, but that would mean a loss of 35points from SF, 6 from MU and 61 points from DE, for a grand total of 102... in 12 seconds...

    Of course there are also oGCDs that could happen and what not from other people but I still will say AC :v
    (0)

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