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  1. #9
    Player
    Korashy's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Korashy Trillian
    World
    Diabolos
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Arkenne View Post
    Well Shadewalker is one of those shiny toys. Have you tried it yet? It feels like being one of those kids in class that throws a paper ball at the teacher's head then pushing the blame on another kid and getting out with it. Its amazing
    I don't see the point of the threat abilities at all. I expect tanks to not have aggro (enmity) problems. Sure once the tank(s) die(s), i'm the first one to get whopped, but at that point you are having bigger issues to deal with.

    Transferring my threat to the tank (a la Misdirect in WoW), would be more interesting, but even then sort of meh. My job in raids is to have maximum single target dps, everything that doesn't help with that, mobility, or provide a raidwide buff/boss debuff, is useless for my role. Well survivability cooldowns are also good.

    Quote Originally Posted by Grimm08 View Post
    Actually it does, I've been doing some testing, because your pointing out of the wording made me second guess, but after using it multiple times, comparing potency of positional AE, as well as combo'd AE, and the addition damage from the second attack, it gives the same positional damage bonus as well as combo bonus, hell, multiple times the second hit was higher than the AE's initial hit.
    Interesting. second hit being higher sometimes isn't surprising, since it gives +100 base potency no? I can't get into the game right now (work), so I can't look at.
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    Last edited by Korashy; 07-02-2015 at 06:15 AM.