Well alliance is split up later, so this allows each group to have 2 tanks and 2 healers when doing Atomos event.Disagree, player power should increase, I've played in games with very little power creep, it's just awful when my character doesn't feel that much more powerful because of the lack of player power increase. I've always preferred incremental vertical progression models for MMO's where your power does increase and in time it does reach the point where you can overpower old content. If anything I'd prefer gear did more in the lower level dungeons and that our various skills and abilities wouldn't be locked out and instead just have their numbers reduced appropriately.
Labyrinth of the of the ancients in the duty finder gives you six tanks and six healers for some reason.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.