Page 12 of 24 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast
Results 111 to 120 of 231
  1. #111
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nestama View Post
    I used to be against the idea of grabbing all the trash mobs, but now I just don't care. Trash is trash. Boss fights, though... those need to be a little more complex than just "tank and spank and maybe deal with a mechanic. Otherwise ignore mechanic" (remember when doors in Diabolos were required to be opened? Me neither).
    Some of us like dungeons that take more than 15 minutes to clear.

    When I left wow, I'd hoped I'd left that stain of a design behind.

    Pull to boss, aoe. Repeat.
    (1)

  2. #112
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Can people stop bumping this so the devs can look at the posts that ACTUALLY matter.
    (3)

  3. #113
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Onikimaru View Post
    Can people stop bumping this so the devs can look at the posts that ACTUALLY matter.
    But... But you just bumped it. Almost an hour after the last reply.

    And now I'm bumping it, too!

    AND IF SOMEONE ELSE POSTS IN RESPONSE TO ME, THEY'LL BE BUMPING IT TOO.

    WHAT HAVE YOU DONE MAN?
    (6)

  4. #114
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Eidolon View Post
    But... But you just bumped it. Almost an hour after the last reply.

    And now I'm bumping it, too!

    AND IF SOMEONE ELSE POSTS IN RESPONSE TO ME, THEY'LL BE BUMPING IT TOO.

    WHAT HAVE YOU DONE MAN?
    NOOOO NOW I'M PART OF THE PROBLEM :S

    (2)

  5. #115
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Cherie View Post
    If played at launch, we know that the trinity was doing fine in dungeons. The dungeon AK at 2.0 launch, before the nerf, was way hard and even harder with only darklight at best. There was no pulling the entire room. Long after we overgeared it, they decided to nerf it *then* because people thought it still was too hard.
    If you played FFXIV at launch then you would know the goto strat for AK and WP was sac pulling all the mobs to the boss, tank dies, healer rez. kill boss. That was only slowed down when they added gates to WP, aka the oils dropping from tonberrys
    (0)

  6. #116
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Did anyone else get really excited than read the details of the thread and realize this guy has no idea what he is typing about? The answer to your "concerns" is overgear. This has been said many times. Now for a road map to the content progression style to expect please see WoW. We called this back when beta came out.

    This is the admission price for those who don't play games just to get instant reward. Just have to enjoy the content when it's "New" And hope the lambs can get carried through it.
    (I totally rocked this post.)
    (2)

    Am I forgiven....

  7. #117
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Honestly? I say wait until HW before talking about how facerollingly easy content is. Something tells me it won't be as easy in 3.0.
    (0)

  8. #118
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    the whole dungeon design is poor imo. Other games offer more choices, also evading mobs, or triggering certain elements, so far in arr its TRASH TRASH TRASH, Boss, TRASH TRASHetc. boss....
    that is many step backwards in terms of gamedesign to me. Lazy boring and with no replay value. so if they keep it like that, PLEASE DONT MAKE THE TRASH HARDER TO KILL. that would mean, longer ... boredeom.

    Im all for more creativity in dungeons, more options that encourage also more single target dps and maybe more CC tactics.
    Also i cannot see the AOE madness anymore. Literally every stupid mob is an aoe or cone spamming mob.... booooring.

    Maybe more randomly generated areas/mobs and mob placements would help as well. it really baffles me that they only took the FFXI mobdesign (almost unchanged with a tad better graphic) but didnt copy the positive elements it had (i said positive elements, so don't start the typical ffxi rant please).
    (0)

  9. #119
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Hayward View Post
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    SoF:
    I dunno what else to tell you if the NPC tells you what to do and you still can't beat it. It literally held your hand most of the time.
    It just needed a re-try thing and by the time Vishap got to the end and you knew you failed, it was an impending doom, after 2 wipes people started to get the hang of it.
    [SoF also needed to drop SOMETHING...Maybe a Vishap card? Something to get people to return to it.]

    I for one, do tell people what to do and I do help and I DO ask people if they are new. I did Brayflox yesterday, I told the NIN to follow my marks, he doesn't.
    The Bard to not attack boss at it slept and he says "YOU DON'T NEED TO FXXKING SLEEP THE BOSS!" after we died, twice because he kept waking it, then leaves. I looked at all 3 peoples and that was their only job level.
    Even the newbie WHM was helpful and smart and he also gave advice. [He was like 38.]
    So you have people who take advice or don't. People try to help. We get sick of trying because
    people act like babies every time you try.
    (3)
    Last edited by Mugiawara; 06-07-2015 at 10:29 PM. Reason: Typo.

  10. #120
    Player
    erish's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Toilet Duck
    World
    Excalibur
    Main Class
    Warrior Lv 63
    Quote Originally Posted by Mercuito View Post
    Hi there

    I believe you are a bit miss guided.

    1. There are several skills involved in tanking and holding hate. However running into a group of 20 mobs and maybe poping cooldowns and then spamming your aoe taunt is not skill.
    2. I don't understand why you think simply increasing damage is not good enough. It's so simple and it solves the problem for all mobs and all classes in one go. Adding boss mechanics is such a complex way of solving the problem which might not work and will take a lot of work. My solution can be done in 1 afternoon.
    how did no one catch this gem lol
    (0)

Page 12 of 24 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast