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  1. #1
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Allyrion View Post
    better fit on MNK
    Not gonna say they wouldn't work on either MNK or DRG but I really like the tricky ways of the ROG and NIN, so, I would rather see those on a NIN.

    A reason as of why Positionals sound so interesting for me is ironically because the current rotation, as Silent has already reminded us way too many times, is quite the tight one.

    So I think Positionals could be used in order to evolve NIN's rotation and add even more Weaponskills aside from the current combos of AE, DE, SF and Mu. Hence, some sort of hybrid gameplay between MNK and DRG.

    Well, personal opinion on this xP
    (1)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Arkenne View Post
    Not gonna say they wouldn't work on either MNK or DRG but I really like the tricky ways of the ROG and NIN, so, I would rather see those on a NIN.

    A reason as of why Positionals sound so interesting for me is ironically because the current rotation, as Silent has already reminded us way too many times, is quite the tight one.

    So I think Positionals could be used in order to evolve NIN's rotation and add even more Weaponskills aside from the current combos of AE, DE, SF and Mu. Hence, some sort of hybrid gameplay between MNK and DRG.

    Well, personal opinion on this xP
    It's not that I disagree, but that's a big decision.
    It turns NIN from getting some positionals to be more in-line with other melee, to positionals being a core mechanic to work around.
    And with more unique positionals than rest.

    I, personally, might not mind it that much, but it doesn't seem like a natural evolution of the Job.
    I can see the tricky part of it. Just I think it might be a jump from where the class is right now.
    Might be better later on.
    (0)
    Last edited by Allyrion; 06-09-2015 at 06:04 PM.