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  1. #831
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by PROBOUND View Post
    My Apologies I'm logged into the wrong account here is my mains lodestone.http://na.finalfantasyxiv.com/lodest...acter/4281080/. That is my qualifications to speak about this(should update at some point since i logged out as ninja). I just love the this class is harder then this class my class is harder then your class. None of the classes are relatively hard to play if your good at the game. Hell you don't see the main people in this thread going to the monk and dragoon forums to dig into them and there were plenty of times to do it to dragoons. Sick and Tired of the get gud crowed showing up in here and saying MONKS HAVE TO DEAL WITH IT DRAGOONS HAVE TO DEAL WITH IT. We get it doesn't mean that people in this thread can't discuss why they don't like it in a civilized manner without it resorting to people coming in here with the stupid get gud posts. the people above me explain why some people in the thread don't like positional being added. I could care less positionals it doesn't make or break me since i play monk as well and hell if they broke ninja to the point of being horrid I can still fall back on other classes.

    Here are peoples views its prob split about positionals people will get over it even if they don't like it. Second people are frustrated that SE can't do anything about mudra lag (that we know of unless they redesign it.) and the new combo finisher is only a band-aid fix for it. Others feel shortchanged by the fact that we don't have just 1 but 2 threat modifiers. Finally there are the ones who are worried since we haven't gotten much information about the last skill that is solid. So come the patch notes most of the worries will be gone OR it will be completely broken in EA and release and Eventually SE will fix it. Stop coming in here with the stupid get gud posts and go spend your time somewhere else and not in this thread they don't contribute to the discussion in any meaningful way.
    (0)
    Last edited by Akashiya; 06-12-2015 at 02:51 AM.

  2. #832
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Akashiya View Post
    Snip
    ^this is me on the right account
    (0)

  3. #833
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Shiggysonson View Post
    Positionals are fine. All it does is make it harder to maximize dps just like the other melee jobs. It's way too easy for a ninja to do max dps at the moment. It's a necessary change.
    I wish it would be as easy as you say to do max dps as Ninja, I don't feel able to get the max out of my DPS with a ping of 130~ with WTFast on.
    Mudra lag, most NA players don't even know what real mudra lag is and there are people who have it even worse.
    With Monk however I pull way easier high numbers.
    (0)
    Last edited by Atreides; 06-12-2015 at 03:23 AM.

  4. #834
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by GrimoireOfAlice View Post
    Most people wouldn't care about the positional changes if they felt they were getting something valuable to balance out the negative changes this will bring.
    you underestimate the general population of FFXIV, they could keep the potency as is for a missed positional and increase the potency for a hit positional and people would still complain they have to move to do optimal DPS as a ninja now, thats just how people are.
    (1)

  5. #835
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by DGladius View Post
    Quote Originally Posted by Shiggysonson View Post
    Positionals are fine. All it does is make it harder to maximize dps just like the other melee jobs. It's way too easy for a ninja to do max dps at the moment. It's a necessary change.
    I dunno, a lot ninjas I see don't even do near the max dps they can actually do. But then that goes with all other dps you see in df on average. I think its easy for ninja to do okay damage without much effort but to do their optimal dps requires more attention and prep. Also making sure you don't fuck up your mudras or having to worry that the boss changes direction just before you land your trick attack and lose out in potency and vulnerability debuff.
    That's only 1 ability... Another positional or 2 won't hurt any NIN's chance to preform to their maximum damage potential...
    (0)

  6. #836
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Atreides View Post
    Quote Originally Posted by Shiggysonson View Post
    Positionals are fine. All it does is make it harder to maximize dps just like the other melee jobs. It's way too easy for a ninja to do max dps at the moment. It's a necessary change.
    I wish it would be as easy as you say to do max dps as Ninja, I don't feel able to get the max out of my DPS with a ping of 130~ with WTFast on.
    Mudra lag, most NA players don't even know what real mudra lag is and there are people who have it even worse.
    With Monk however I pull way easier high numbers.
    That sounds like more of an issue with mudra lag and not positionals... which is what is being discussed here...
    (0)

  7. #837
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Fuma View Post
    That sounds like more of an issue with mudra lag and not positionals... which is what is being discussed here...
    But
    "It's way too easy for a ninja to do max dps at the moment. It's a necessary change."
    .
    Ninja already is harder to play than the other two melees, positionals will just widen the gap even further.

    While I do know that other jobs will also get additional stuff that makes them a lil more difficult to play but unlike Ninja those changes are actually appealing and make people excited.
    I kinda miss that here.
    (2)

  8. #838
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Atreides View Post
    But .
    Ninja already is harder to play than the other two melees, positionals will just widen the gap even further.

    While I do know that other jobs will also get additional stuff that makes them a lil more difficult to play but unlike Ninja those changes are actually appealing and make people excited.
    I kinda miss that here.
    So being able to give threat to other people and also take threat away isn't exciting? I'm pretty excited for this so I don't have to hold back at the start of a fight in a DF or some PF groups anymore... I dunno man, maybe you should try another job then. Ranged don't have positionals, new MCH looks pretty fun.
    (0)

  9. #839
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    The thing is ninjutsu/mudra isn't as difficult of a mechanic as a lot of people say. Yoshida even said they initially released ninja overly strong because they thought a lot more people would have issues playing it well, but they ended up having to nerf it. It's more difficult to get off every positional while dealing with fight mechanics than being able to stand still in the safe spots and doing a ninjutsu every 20 seconds IMO.

    I don't mean to hate on ninja; I love the job. I just think adding positionals is a completely fair change as long as it's not for every weaponskill. I'm just glad they aren't taking away positionals from drg and mnk to balance it.
    (3)

  10. #840
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Fuma View Post
    So being able to give threat to other people and also take threat away isn't exciting? I'm pretty excited for this so I don't have to hold back at the start of a fight in a DF or some PF groups anymore... I dunno man, maybe you should try another job then. Ranged don't have positionals, new MCH looks pretty fun.
    It's not only about positionals for me, I'll main Monk again in Heavensward because they get what I always wished for in the expansion. I rarely join randoms, I have my raid group and FC for that so I rarely have to deal with bad players.
    So the threat thing is kind of very situational, sure it might be able to help here and there but I'm playing a DPS and don't need 2 of the new skills to deal with aggro mechanics so thats all but exciting for me.

    Quote Originally Posted by Shiggysonson View Post
    I don't mean to hate on ninja; I love the job. I just think adding positionals is a completely fair change as long as it's not for every weaponskill. I'm just glad they aren't taking away positionals from drg and mnk to balance it.
    If they would take away positionals from monk and dragoon they would be a complete laughing stock, because thats pretty much all they have that makes them even remotely difficult.
    I mean they don't make monk harder to play and it's way easier than Ninja, it just doesn't make sense to me.
    (0)

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