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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    I think a nice band-aid fix that'd impact almost nothing else negatively would be to change Chi and Jin's single use Mudra to Raiton and Suiton respectively, especially since Suiton will presumably be the only long Mudra used in combat constantly. Probably not their intent to make their mythical Ninjutsu system a one press system for the majority of the fights, but I doubt having NA/EU players losing a couple of seconds for no reason throughout a fight was their intent either.
    (2)

  2. #2
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sleigh View Post
    I think a nice band-aid fix that'd impact almost nothing else negatively would be to change Chi and Jin's single use Mudra to Raiton and Suiton respectively, especially since Suiton will presumably be the only long Mudra used in combat constantly. Probably not their intent to make their mythical Ninjutsu system a one press system for the majority of the fights, but I doubt having NA/EU players losing a couple of seconds for no reason throughout a fight was their intent either.
    It's actually always really bugged me that all 3 single-mudra inputs do the same Ninjutsu. I would be on board with this, though they'd probably have to rebalance potencies a bit if did it this way.
    (0)

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Mudra lag will probably be the main reason I start playing Machinist. I like the way a Ninja plays and the way combat flows with it, but losing a big chunk of dps because of something you can't control and is inconsistent really is annoying.
    (2)

  4. #4
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Ryaz View Post
    I like the way a Ninja plays and the way combat flows with it, but losing a big chunk of dps because of something you can't control and is inconsistent really is annoying.
    My issue with NIN in one sentence.
    (2)

  5. #5
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Lol same here. I took my nun when it first came out then I realize I dislike rabbits.
    (0)

  6. #6
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Butcherboy View Post
    Lol same here. I took my nun when it first came out then I realize I dislike rabbits.
    I dont know why Im laughing so hard...
    Just kind of pictured a nun doing all the ninja stuff and throwing bunnies around.

    Something like this:


    Yep
    (3)
    Last edited by Arkenne; 06-17-2015 at 03:51 AM.

  7. #7
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70


    *cries*
    ---------------------------------
    EDIT:

    Info from patch notes:

    [3.0] New job actions have been added.

    Ninja
    Level Action
    52 Smoke Screen
    54 Armor Crush
    56 Shadewalker
    58 Duality
    60 Dream Within a Dream

    ---------------------------------

    [2.0] In accordance with the raise in level cap, the following job actions and parameters have been adjusted.

    Ninja

    Shade Shift (Perfect Dodge)
    Aeolian Edge

    ---------------------------------


    So, I guess Shade Shift is related to Shadewalker but it implies these are 2.0 adjustments.
    They label them by 2.0 and 3.0 depending on the content it affects.
    Only thing I can think of is they added an ability or trait into 1-50.


    Still no potencies or anything about the positionals unless that's what they added to Aeolian Edge.
    (2)
    Last edited by Allyrion; 06-17-2015 at 10:55 AM.

  8. #8
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Allyrion View Post


    *cries*
    ---------------------------------
    EDIT:

    Info from patch notes:

    [3.0] New job actions have been added.

    Ninja
    Level Action
    52 Smoke Screen
    54 Armor Crush
    56 Shadewalker
    58 Duality
    60 Dream Within a Dream

    ---------------------------------

    [2.0] In accordance with the raise in level cap, the following job actions and parameters have been adjusted.

    Ninja

    Shade Shift
    Aeolian Edge

    ---------------------------------


    So, I guess Shade Shift is related to Shadewalker but it implies these are 2.0 adjustments.
    They label them by 2.0 and 3.0 depending on the content it affects.
    Only thing I can think of is they added an ability or trait into 1-50.

    Still no potencies or anything about the positionals unless that's what they added to Aeolian Edge.
    Shade shift is perfect dodge
    (0)

  9. #9
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Allyrion View Post
    Level Action
    52 Smoke Screen
    54 Armor Crush
    56 Shadewalker
    58 Duality
    60 Dream Within a Dream

    Shade Shift (Perfect Dodge)
    Aeolian Edge
    So Shade Walker = Perfect Dodge? Hmm... if thats so, what sort of change might they bring to it?? All I can think of is either reducing the cooldown in a 50% or adding the Aggro reduction effect to it...

    Smoke Screen is going to be the Aggro management of some sort, I believe? Then maybe Shadewalker is another Aggro management? Sounds weird...

    About Aeolian being the only tentative positional addition, does kind of remind me to the venom things they were saying on NIN release, that there would be many with different effects and would not be DoT based class. Just to turn out to be no more than 2 and you could (if you ever wanted to) stay with one for a whole month without even switching or dropping it. Oh well :v

    Well, nothing stops them to give the new offensive skills a positional too tho :/
    So chances are still there...

    Duality might be Issou, right? Then Dream Within a Dream might be Mugen Sandan? =___=* patience... patience... only 2 more days!!

    About the Limitbreak, its pretty cool looking, specially against Rabana.

    PLD: I Have one Big Sword!
    NIN: I have 2 daggers as Big as a PLD Sword!
    DRK: I have 1 Big 2-Handed Sword!!
    Rabana: I have 4 Big 2-Handed Swords that I use with one hand each!
    NIN: Well, I have 13 (visible so far, possibly 14) Big Flaming Soul Swords that float in the air while I do a Power Ranger pose!!
    (1)
    Last edited by Arkenne; 06-18-2015 at 12:24 AM.

  10. #10
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Yea, I just came back to correct it.
    (0)

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