Quote Originally Posted by Sapphic View Post
There's nothing complex about tanking in FFXIV.

I've tanked everything outsideof FCoB (only run that as MNK and SCH) and more often than not run day 1 dungeons as tank due to it being the easiest role and more margin for error for learning mechanics due to mitigation and defensive cooldowns.
To be fair, you're correct with the exception that you've noted. Coil tanking is a massive jump in difficulty compared to dungeon/FATE/Hunt tanking. Mainly in that there is a significantly smaller margin for error when it comes to actually using your cooldowns appropriately.

With the exception of coil and a few things with the newest primal Extremes... Yeah. Tanking is easily the easiest job there is. The majority of mechanics ignore you, aggro is simple to hold in this game, and unless you're speed pulling you don't even need your cooldowns thanks to natural overgearing due to progression staggering.