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  1. #1
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    I know some people like to use the "I don't care about minions" excuse, but I still think you can learn much about people based on the minions in their collection. When a guy is complaining about dungeons being too easy, but he doesn't have ANY minion encountered in a dungeon, including the green slime from Wanderer's Palace (the quintessential "Pull'em ALL and NUKEM DOWN" rodeo show)... it makes me question his expertise on the matter a little.

    I could ramble on about WHY dungeons are the way they are, what with new players and tuning to accessible ilevels, but I think in the end, some people just don't fully enjoy certain content. I don't have pvp rewards, for example, because I don't much care for pvp.

    For OP, go ahead and run dungeons in 3.0 with the "minimum ilevel sync" option enabled. I will be running with that option off, so we will never see each other. I wish you luck.
    (2)

  2. #2
    Player
    reillyblair's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Narbondel Deviir
    World
    Tonberry
    Main Class
    Thaumaturge Lv 59
    biggest problem i see with making these dungeons harder is that noobs will just quit it would be good if the level sync/il sync actually worked so it was like you first entered that dungeon
    (1)

  3. #3
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by reillyblair View Post
    biggest problem i see with making these dungeons harder is that noobs will just quit it would be good if the level sync/il sync actually worked so it was like you first entered that dungeon
    This is why the game is stuck in Baby Land for years.
    People hate to do anything that's not a DPS race to the finish.
    See:
    Steps of Fate.
    Pharos Sirius.
    Ampador's Keep.
    Then people have the IQ of an uncooked potato so it's like this.
    (4)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Mugiawara View Post
    This is why the game is stuck in Baby Land for years.
    People hate to do anything that's not a DPS race to the finish.
    See:
    Steps of Fate.
    Pharos Sirius.
    Ampador's Keep.
    Then people have the IQ of an uncooked potato so it's like this.
    You forgot to include Thornmarch Hard. That was nerfed similarly to Steps of Faith as well.
    (2)

  5. #5
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nestama View Post
    You forgot to include Thornmarch Hard. That was nerfed similarly to Steps of Faith as well.
    Which was unfortunate given it was originally a nerf of the original 1.0 trial. Seriously, in 1.0 you had to kill all the moogles and still have a Bard use their '2hr' to survive the opening Memento Mog.
    (2)

  6. #6
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gilraen View Post
    Which was unfortunate given it was originally a nerf of the original 1.0 trial. Seriously, in 1.0 you had to kill all the moogles and still have a Bard use their '2hr' to survive the opening Memento Mog.
    It's not nice to exaggerate.

    https://www.youtube.com/watch?v=hKyVVtnmqE0

    Namely around 5 minutes. There's no mitigation apart from Stoneskin and Protect on the party, and most of them were only dropped to half HP.

    Let's also not forget that a WAR's maximum HP back in the day was around 4-5k. Which is the equivalent of an average-geared healer now. So we're way overgeared.
    (3)

  7. #7
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Mugiawara View Post
    This is why the game is stuck in Baby Land for years.
    People hate to do anything that's not a DPS race to the finish.
    See:
    Steps of Fate.
    Pharos Sirius.
    Ampador's Keep.
    Then people have the IQ of an uncooked potato so it's like this.
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    (6)
    Last edited by Hayward; 06-07-2015 at 01:58 PM.

  8. #8
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hayward View Post
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    Pretty much this people would rather eat the 30min debuff then try to help people clear it.
    (3)

  9. #9
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Hayward View Post
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    SoF:
    I dunno what else to tell you if the NPC tells you what to do and you still can't beat it. It literally held your hand most of the time.
    It just needed a re-try thing and by the time Vishap got to the end and you knew you failed, it was an impending doom, after 2 wipes people started to get the hang of it.
    [SoF also needed to drop SOMETHING...Maybe a Vishap card? Something to get people to return to it.]

    I for one, do tell people what to do and I do help and I DO ask people if they are new. I did Brayflox yesterday, I told the NIN to follow my marks, he doesn't.
    The Bard to not attack boss at it slept and he says "YOU DON'T NEED TO FXXKING SLEEP THE BOSS!" after we died, twice because he kept waking it, then leaves. I looked at all 3 peoples and that was their only job level.
    Even the newbie WHM was helpful and smart and he also gave advice. [He was like 38.]
    So you have people who take advice or don't. People try to help. We get sick of trying because
    people act like babies every time you try.
    (3)
    Last edited by Mugiawara; 06-07-2015 at 10:29 PM. Reason: Typo.

  10. #10
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Actually a way to make dungeons relevant is to tie them to your alt jobs somehow.
    (0)

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