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  1. #101
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Nestama View Post
    You forgot to include Thornmarch Hard. That was nerfed similarly to Steps of Faith as well.
    Which was unfortunate given it was originally a nerf of the original 1.0 trial. Seriously, in 1.0 you had to kill all the moogles and still have a Bard use their '2hr' to survive the opening Memento Mog.
    (2)

  2. #102
    Player
    luciferbelmont's Avatar
    Join Date
    Aug 2013
    Location
    Chicago
    Posts
    77
    Character
    Lenneth Valhalla
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Cherie View Post
    If played at launch, we know that the trinity was doing fine in dungeons. The dungeon AK at 2.0 launch, before the nerf, was way hard and even harder with only darklight at best. There was no pulling the entire room. Long after we overgeared it, they decided to nerf it *then* because people thought it still was too hard.

    The problem isn't it's "broken," its the fact that people complained and told SE to break it. It's our fault. It's what we wanted.

    We should be careful what we wish for, we might get it. Now all lvl50 dungeons are cakewalks. The healer can die at like 90% on a boss fight and you can make it with maybe a blm casting a cure occasionally and still win. That's the game we are in now.
    This 100 times Cherie you da best!
    (0)

  3. #103
    Player
    xenowind's Avatar
    Join Date
    Apr 2011
    Posts
    67
    Character
    Aoi Xenon
    World
    Faerie
    Main Class
    Arcanist Lv 80
    Just done my 5th zeta, actually the balance is good, enjoying speed runs, else I can't farm so much like this. From my experience in duty finders, as a tank, if I see a ninja can do Kassatu->Doton, I will speed run not for myself, but for you. That's how a tank to show respect to good dps. As a healer, particularly whm, I can out dps most players on mobs, and keep everyone healthy, that's just normal, but sometimes there are peoples will say"wow, you are impressive, healer." And that's what makes me feel good. ) Through experience, it's getting easy to differentiate what job combinations and players' ilv can do what type of runs, but don't expect to meet old bird every time, they are rare in duty finder.
    (0)

  4. #104
    Player
    AhriScarlet's Avatar
    Join Date
    Aug 2014
    Posts
    5
    Character
    Jubey Dubey
    World
    Tonberry
    Main Class
    Bard Lv 70

    Butt hurt tank

    All I read here was "QQ nerf dps because I'm such a bad tank and can't hold AoE threat." And also "why is everyone so strong at end content". I'm sorry you're not as skilled as us and have to do low level dungeons n complain by gearing in poetics. But its end of the patch. Everyone is decked out and waiting for something don't go crying because you where out performed by a dragoon when you where a tank.
    (1)

  5. #105
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Mugiawara View Post
    This is why the game is stuck in Baby Land for years.
    People hate to do anything that's not a DPS race to the finish.
    See:
    Steps of Fate.
    Pharos Sirius.
    Ampador's Keep.
    Then people have the IQ of an uncooked potato so it's like this.
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    (6)
    Last edited by Hayward; 06-07-2015 at 01:58 PM.

  6. #106
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Yes, the game would be doing fine if they never nerfed that content. All they needed to do for Pharos Sirius was have it drop i70 gear and bam, reward for the challenge met (and even then, you just needed to have a good healer. First boss did require DPS to slow down and switch to adds). Amdapor Keep could keep its original loot pool of i60 stuff, which would mean Demon Wall could keep its bugs (the ONLY challenging part of the dungeon. Not the wall, but the bugs). Steps, I've finally gotten over the nerf (the issue was the players, though), but Thornmarch... that still rubs me the wrong way. Yeah, it was a part of the MSQ, but it also dropped i70 weapons. It was between Garuda and Titan HM when it came to challenge, so it fit.

    SE need to cater to people who know how to use their brain. Not to those who expect others to carry them.
    (4)

  7. #107
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hayward View Post
    Don't tear a rotator cuff patting yourself on the back. Do you really think this game would have survived long enough to release an expansion if they catered only to people who say they want challenging content--whatever that even means anymore--but are quiet as church mice whenever someone new asks for help? There's a reason those dungeons and that particular STORY fight had to be scaled back: So-called "pros" wouldn't do them once they got their clear.
    Pretty much this people would rather eat the 30min debuff then try to help people clear it.
    (3)

  8. #108
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Healing is a bit over the top at of this moment. Not sure how the expansion gear reset will handle healing but since the second coils of bahamut healing has shifted from being the hardest job to argued the easiest job. The ability to quickly get people up after a round of aoe and burst healing has significantly gone up with gearflation. Overall healing potency seems a bit high since most healers hit I level 90+ over a year ago. It least healing is newbie friendly now and with 3 healers in the game they may start to disproportionately be more then 25% of the overall playerbase with the normal paradigm of 1 healer, 1 tank and 2 dps. Id say more along the line of 35%-40% of people will main healers since its now the easiest of the covered roles in ff 14 now. Tanks will still be a huge issue now and with complexity being cranked up a bit for dps its no wonder so many people are changing mains to a healer now.
    (0)

  9. #109
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gilraen View Post
    Which was unfortunate given it was originally a nerf of the original 1.0 trial. Seriously, in 1.0 you had to kill all the moogles and still have a Bard use their '2hr' to survive the opening Memento Mog.
    It's not nice to exaggerate.

    https://www.youtube.com/watch?v=hKyVVtnmqE0

    Namely around 5 minutes. There's no mitigation apart from Stoneskin and Protect on the party, and most of them were only dropped to half HP.

    Let's also not forget that a WAR's maximum HP back in the day was around 4-5k. Which is the equivalent of an average-geared healer now. So we're way overgeared.
    (3)

  10. #110
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    You're suffering from being full i130(maybe level synced to i110) while doing old content.


    Nothing needs to be changed, you're just stupidly over geared for the dungeon you're running.
    If you CAN'T hold hate even if you're decked out, then sorry you're just derpy.
    No, you're not skilled at all if you're complaining about something little like this.



    also, this is FFXIV, not FFXI. Jeez.
    (2)



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