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  1. #11
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Nalien View Post
    snip.
    *sigh*.... let me direct everyone to the alternate strategy again.

    http://forum.square-enix.com/ffxiv/t...rnate-Strategy

    Essentially, the large adds (turtle, dragon, and transcendant if possible), are tanked all the way at the spawn point, as far away from vishap as possible, by the two tanks and one healer. there should be one dps, and the other healer on the cannons. the other dps do NO AOE OR PARTY BUFFS, and generate no agro on the adds, while focusing on the boss from a safe distance. when the adds spawn, they will go after npc's, and then mill around without an active target, or go after the healer all the way at the entrance, because the dps are too far away to draw agro, and then despawn. when DK time happens, the dps on cannon hits snare, then sprints and hits other snare, while the healer on cannons sprints up the tower and gets DK.

    Its the strategy that requires the least amount of communication, which is the weakest link in the DF.

    edit: lol, just go read the OP I linked. looking over my explanation, and then looking at his, his is a lot more in-depth, and will make a lot more sense.
    (1)
    Last edited by tocsin; 05-11-2015 at 05:09 PM.