Maybe SE should then also nerf the slime boss in Copperbell Mine (normal) ? You know, the boss fight with the bomb, that have a one shot kill if it explode in your face.
Or Tam Tara (hard) 2nd boss, the moment someone do an AoE attack.
One shot mechanics exists so the players have to evade specific attacks or to find out how to not trigger them.
This would also include the primal hard trials.All trials related to the main scenario should be categorized under Main Scenario roulette, and all dungeons and trials under Main Scenario Roulette should always have a minimum 100 tome bonus. That will stop the disbanding. Too late though expansion is just around the corner the devs couldnt even be bothered to give a shiekshroom.
Last edited by Felis; 05-11-2015 at 09:16 PM.
Hard modes that reward items are not part of the main scenario.Maybe SE should then also nerf the slime boss in Copperbell Mine (normal) ? You know, the boss fight with the bomb, that have a one shot kill if it explode in your face.
Or Tam Tara (hard) 2nd boss, the moment someone do an AoE attack.
One shot mechanics exists so the players have to evade specific attacks or to find out how to not trigger them.
This would also include the primal hard trials.
If they're needed, they're part of the main scenario.
http://eu.finalfantasyxiv.com/lodest...d0d8aba91d373e
You can't even do 2.5s main scenario quests without doing the original (Hard) mode Primals, let alone 2.55s. That effectively makes them part of the main scenario now, at least insofar as arguing about anything like a difficulty curve goes.Players must first complete the main scenario quest "Let Us Cling Together," and have completed The Bowl of Embers (Hard), The Navel (Hard), and The Howling Eye (Hard).
Last edited by Nalien; 05-12-2015 at 01:08 AM.
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