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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by XgungraveX View Post
    dps shouldn't be pulling mobs and focusing the one that the tanks has....
    Correct, however, if you don't pull the mobs off them and attempt to not die (by popping CDs (another part of your job)), then you're really not any better than the DPS. Ideally the tank dictates the pull order, but listening to your group will prevent things like what happened to the OP. Yes, the BRD didn't ask nicely, but he's probably asked nicely in the past and gotten shot down one too many times.

    It's an unfortunate series of circumstance where the DPS really wanted EXP and had gotten tired of people refusing to help, the OP thinking "*looks down atop moral high-ground* I'LL TEACH THIS LOWLY DPS A LESSON FOR BEING A BIG MEANY!", and the healer/other DPS who sided with their friends. You also don't really need to AOE in any of the dungeons before DD, and you don't even need to AOE in DD when people pull 1 at a time, so in all likelyhood the OP forced him into a situation where he didn't know what to do and that just added more fuel to the fire. I'd say, perhaps, if you're going in DF don't pull the whole room and expect that to go well.

    Anyway, aside from the OP, I was making a more general point about how your job as the tank works. As noted by the OP, you are there to hold aggro, not get the group cleaved, and soak damage "from aggro'd mobs". If a DPS decides to go off and aggro mobs, then you are responsible for picking those mobs up off them (this is a common occurrence in WoW, ninja pulling is something you get used to fairly quickly). If you then die despite your best efforts and your healer's best efforts, then you can yell at the DPS, but letting them die out of spite is kinda childish and kinda just makes you look like you're getting a bit too big for your britches.
    (0)

  2. #2
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Correct, however, if you don't pull the mobs off them and attempt to not die (by popping CDs (another part of your job)), then you're really not any better than the DPS
    so let me ask this, your in a party of 4 yourself included as the tank, there are 9 mobs in same room grouped up by 3. you pull 1 of the group and start rotations, then dps decides that your not pulling enough and pulls the other 2 groups, now you have all 9 mob chipping away at the dps hp and yours before you have a chance to pick up the other mobs off the dps they die( because it hard to chase down a dps running around with its head cut off) now your down two players you the healer and 9 mobs...... its a wipe, whos are fault here? the tank because he didn't pick up the mobs that there dps pulled or the dps for not dpsing the adds that the tank had aggro on already?
    (2)
    Last edited by XgungraveX; 05-02-2015 at 08:06 PM.

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by XgungraveX View Post
    hypothetical
    DPS. Tank tried to pick up the mobs (his job) and couldn't because of the actions of the DPS.
    (0)

  4. #4
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Correct, however, if you don't pull the mobs off them and attempt to not die
    And if you do that they don't learn and continue to face pull even more mobs which can easily lead to a wipe. Any competent tank is aware of their limitations and pulls to that point. a random impatient DPS pulling extra mobs is putting the whole party at risk, and safest option is to let them die so the mobs reset.
    (4)