Think about it for one second please.
What is a tank's job? Their job is to keep aggro, initiate mob pulls, soak up damage from aggro'd mobs.
What is a DPS's job? To deal as much damage as possible
What is a healer's job? To keep everyone alive
Now tell me. Which of these jobs does run pacing via mob pull size/frequency fall under?
And you're right! People are free to play as they like. No one is denying that.
And you're right! I have no right to demand anything. I, however, haven't demanded anything...someone else demanded something from me. As I've already said, if people ask, I typically give them much more listening. If more people want exp than don't want it, I typically go along with it. If I didn't want to for whatever reason, I'd simply leave.
I don't see why you're trying to justify two people holding two people hostage, as if they have the right to do so, especially when I was the one intended by SE to do the job of determining run pace.
Blame the victim though, right?
And really? You think it's the tank's job to take the blame if other people screw up and they cannot or will not (in the case of purposeful screw ups) make up for it? Last I checked, obnoxious players were not a mechanic in any fight programmed in the game. They are not part of the "job". How a tank chooses to react to people being purposefully disruptive should not be factored into this argument.
Also, the WHM had Holy unlocked. She was level 50. As I've already said, the WHM not holying was more forgivable than the BRD not aoeing though.
As have I. I play all three roles frequently and actually now main NIN. And I agree, no one should act entitled. For the purpose of this topic I am referring to DPS though.
And realistically, DPS are far more numerous than the other roles and typically less needed. I am aware of that, and act accordingly when playing a dps. I also sympathize with the plight that comes with that for DPS when I tank.



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