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  1. #1
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Verdan View Post
    Yeah, but freeing up space wouldn't be an issue if space wasn't limited. I played Lotro man, and having that house payment tie us down and eventually have us lose the house we loved and decorated wasn't a fun time. People spent a ton of time getting enough money to get those houses, losing them would blow for those dudes. It's better for everyone if they open up additional space rather than have people lose the houses they cared about when they played.
    Which apparently they cared about enough to not visit them for 9 months.
    I know a decent amount of people with a house that don't really use it. They only got because it ''was a thing to have a house'', and apparently from what I hear there are lot of plots bought on the larger servers that aren't used either.
    Quote Originally Posted by Bishop81 View Post
    They need to add instance housing that scales properly
    Instanced housing sounds great. For those that only want to use their house as a personal base.
    For someone that really loves having a house, complete with garden and neighbourhood I can see that being a real put off.

    @Mageblack. I wrote a rather lengthy reply but got hit by the posting limit, so I'll give a short one instead.

    Quote Originally Posted by Aeyis View Post
    I can't answer that. If it follows the same system of ''all servers have the same amount of plots'' then it seems like it will be the same situation as it is now. Not enough plots on the larger servers, empty wards on the smaller servers.
    Is the only relevant point I had in my earlier post. I believe it desires more attention then you gave it. (which was less then all the other points in my post)


    Quote Originally Posted by MageBlack View Post
    And no, a house is not worth all that BS,
    It could be. Not saying it should be, but for some a house really is worth going through all that trouble.
    But yes, paying cash to transfer is not a good solution. However,
    the ''transfer of gil is limited'' is a bad argument in support of your argumentation because it is easily debased.
    In short, it kind of undermines the rest of your argumentation.
    Quote Originally Posted by MageBlack View Post
    You had been commenting in the other thread and I felt that most of what has been said and brought up before had already "addressed" the things you brought up. I also felt that it was going to be a little pointless to waste all this time replying when the points I made can be dismissed so flippantly.
    Don't bring ''other threads'' into a discussion unless you link the relevant posts. It serves no purpose otherwise. (except to needlessly make an argument personal)

    Quote Originally Posted by MageBlack View Post
    EDIT: and as i figured, this whole post was wasted effort.

    K
    Posting a troll reply image with a sarcastic ''K'' might not be the best way to imply that you in the process of creating a larger post in reply.
    (0)
    Last edited by Aeyis; 03-20-2015 at 09:53 AM.

  2. #2
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Aeyis View Post
    Instanced housing sounds great. For those that only want to use their house as a personal base.
    For someone that really loves having a house, complete with garden and neighbourhood I can see that being a real put off.
    A suggestion I've been suggesting for a while, but that I doubt will be considered since it'd require a general overhaul of the housing system:


    Step 1) Make instanced housing. This allows everyone to have a house, especially if instead of gil it asks for GC points or Main Scenario progress like for most of other games. I'm thinking of an instance similar to the Demon Doors in the Fable games, with house, yard with field, well and whatever. It would start with small, and will be able to be expanded through further accomplishments.



    Step 2) Make the housing wards, limited as they are now (since they don't have the servers do add more currently). For a fee (like the current fees we have now), you'll be able to move your instanced house inside the ward. So for example, 4M to move your instanced Small Hut into a Mist Small Plot. Of course, the price will raise with your instanced house's size, and you'll need to select a plot your house can fit in.

    This way, all those who want a house can have a house, and all those who actually care to have a neighborhood (and will use it), can have a neighborhood. Houses for all, and no more ghost towns.
    (2)

  3. #3
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Aeyis View Post
    Instanced housing sounds great. For those that only want to use their house as a personal base.
    For someone that really loves having a house, complete with garden and neighbourhood I can see that being a real put off.
    They can instance the plot of land instead of just the house. We can then have our garden - hopefully without a lousy 20 item level.

    The neighbourhood thing is beyond SE's capabilities. That's why I suggested neighbourhoods be converted into rented town areas - for use a stores (redundant given the MB; but I'm sure SE can dream up some reason to have a store) or FC guild halls (people can sign up or put up a petition like guild halls in fiction; agains SE has to set this up).
    (1)