Quote Originally Posted by Aerowaffle View Post
The issue I would see with such a solution, is that it's fairly complex. Nowhere in the game has there been an instance of iLvl syncing based off of other players, only the content.
Yeah it would require a variation to the system. They could simplify it by doing perhaps just a +10 or +15 over the requirement level scaling down in tiers. So like AK original since it's lower level could be +Ilvl req +15. (Sorry dont have the actual numbers with me right now.) The later dungeons with higher ilevel would be +5 or so over the req. In this mode it's more of a setting per dungeon scaled to lift that specific dungeon up the correct amount. Newer players would still be a little weaker but not by nearly as much.