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  1. #661
    Player
    Klmor3463's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Arzela Adrem
    World
    Moogle
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Vulpes_Viridis View Post
    Was looking for best opener as well and I have same issues that 1 of 10 times, last skill won't pass. Maybe I lose some time insisting on Buffs as I play with joystick and sometimes they just won't cast ;p
    In this case isn't it better, like Odowla said, having DK up as TS can be your second skill in next rotation anyway? One more detail, which isn't about own DPS, DK gives an INT debuff as well which could help tank and party more than your own 10% damage buff.

    Thank you all anyway for the many posts I enjoyed reading and hopefully will help me master my MNK

    Just one last question: What is average DPS for a MNK on dummies (using 2 invigorate) with i114 (i110 weapon)?
    I do 460-470'ish with that gear.
    (0)

  2. #662
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Hakmatic View Post
    DK is not more damage than TS,

    Also if you miss a gcd in your opener thats your fault .
    10% Resistance reduction is 11% more damage, is how the math works out. Twin Snakes is 10% flat, Dragon Kick is 11%. DK > TS.

    It's not if the tank moves the boss in such a way that you miss one, or if you have barely enough skillspeed to do 5 gcds, a slight hiccup of your connection can cause you to miss as well.

    Edit: Here's adding some values to that claim, since I might as well show some numbers if we're talking %'s.

    Here's bootshine spam for 3:00 without any buffs.

    Average bootshine hit: 362
    Average Autoattack: 198

    This one is the same, but with Twinsnakes. (Note: Crit Rate was around 5% lower, so numbers are slightly skewed; however, the math still works.)

    Average Bootshine hit: 375
    Average Autoattack: 215

    This one is with Dragon Kick being fed from another monk.

    Average Bootshine hit: 395
    Average Autoattack: 219

    To be perfectly honest with you, the autoattack numbers are the more accurate numbers.

    Anyways, the Average is higher with DK, which just proves what I said - DK > Twin Snakes, and that's why you want to put up DK First - it is the bigger buff.
    (0)
    Last edited by Odowla; 12-23-2014 at 06:43 AM.

  3. #663
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ossom View Post
    Hey, so I wanted to revise the previous opening rotation I posted here. Wonder if anyone can test it out, as I have to rely on static members to parse since I play on the Ps4.

    The original rotation was:

    PB > Snap > B4B > Snap > IR > Demo > DK > TS > ToD > BS > True > Snap > BS > True > Demo

    The Updated rotation is

    PB > Snap > IR > Snap > B4B > Demo > DK > TS > ToD > BS > True > Snap > BS > True > Demo
    Question about opener: after perfect balance i notice it went to BS twice. Is the DK supposed to stay up by the time I apply the last demolish? I notice it keeps dropping seemingly a split second b4 i apply the demolish after the pb opener. Is that intended or am I not pressing/spamming fast enough earlier in the rotation and/or need more skillspeed?



    Quote Originally Posted by Ricdeau View Post

    Another edit for a full i130 set that doesn't use Flint Caviar for people that it's out of the price range for:

    http://ffxiv.ariyala.com/OXH8
    Full i130 at 535 acc with Apkallu Omelette
    104.018 STR from secondaries
    388 STR from main stat on gear
    492.018 STR total from gear
    How would that set stack up against this one? http://ffxiv.ariyala.com/OYFA
    Loses 58 crit but gains 28 det. Wondering since our Internal Release boosts our crit so much anyway if the 28 det would be better.
    (0)
    Last edited by Kuroyasha; 12-23-2014 at 09:54 AM. Reason: Added a 2nd question

  4. #664
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Kuroyasha View Post
    How would that set stack up against this one? http://ffxiv.ariyala.com/OYFA
    Loses 58 crit but gains 28 det. Wondering since our Internal Release boosts our crit so much anyway if the 28 det would be better.
    Overall DPS should be roughly the same with that. There's only a 0.12 STR difference in favor of the set I posted. The one you posted might be a little more stable on dummies since you're trading crit for det, but I think with enough attacks factored in the difference is negligible. There a few different sets that are all within 1 effective STR of each other to fit how people want to gear.

    In short, that set is basically just as good.
    (0)
    Last edited by Ricdeau; 12-23-2014 at 10:46 AM.

  5. #665
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kuroyasha View Post
    Question about opener
    Yes DK falls off. It doesnt matter because you have 10% more on the DoT of demolish, which is where all the damage of Demo comes from.

    The set you compared against is the BiS set. It is the BiS. Best In Slot - so of course the one you linked loses.
    12.412 Str on the Crit vs 9.408 Str on the det.
    (0)

  6. #666
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Odowla View Post
    Yes DK falls off. It doesnt matter because you have 10% more on the DoT of demolish, which is where all the damage of Demo comes from.

    The set you compared against is the BiS set. It is the BiS. Best In Slot - so of course the one you linked loses.
    12.412 Str on the Crit vs 9.408 Str on the det.
    He neglected to point out that his set also has 14 more SS too. So it's got an extra 2.884 STR worth of SS to factor in as well.
    (0)

  7. #667
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ricdeau View Post
    Overall DPS should be roughly the same with that. There's only a 0.12 STR difference in favor of the set I posted. The one you posted might be a little more stable on dummies since you're trading crit for det, but I think with enough attacks factored in the difference is negligible. There a few different sets that are all within 1 effective STR of each other to fit how people want to gear.

    In short, that set is basically just as good.
    I see. Thanks for your response. Trying to save some poe for other class pieces and didnt wanna drop 495 on monk head xD
    (0)

  8. #668
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Odowla View Post
    10% Resistance reduction is 11% more damage, is how the math works out. Twin Snakes is 10% flat, Dragon Kick is 11%. DK > TS..
    I guess you think DK affects your Demo and ToD DOT ticks like Twin does. GG testing it on bootshine, try testing those numbers with DK+DEMO and TWIN+DEMO. Dragon Kick does not affect dot ticks just to be clear.
    (1)
    Last edited by Hakmatic; 12-23-2014 at 07:04 PM.

  9. #669
    Player
    Mimi91's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Mimi Celestyna
    World
    Tonberry
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Hakmatic View Post
    I guess you think DK affects your Demo and ToD DOT ticks like Twin does. GG testing it on bootshine, try testing those numbers with DK+DEMO and TWIN+DEMO. Dragon Kick does not affect dot ticks just to be clear.
    almost everyone here knows that lol
    since Odowla talking about Ossum's opener, then we are not using ToD or Demo while DK down for 1/2 sec which means she knows that DK doesn't effect demo/dot
    (0)

  10. #670
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Mimi91 View Post
    almost everyone here knows that lol
    since Odowla talking about Ossum's opener, then we are not using ToD or Demo while DK down for 1/2 sec which means she knows that DK doesn't effect demo/dot
    The point is that twin snakes is a more powerful buff than dk
    (0)

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