I do 460-470'ish with that gear.Was looking for best opener as well and I have same issues that 1 of 10 times, last skill won't pass. Maybe I lose some time insisting on Buffs as I play with joystick and sometimes they just won't cast ;p
In this case isn't it better, like Odowla said, having DK up as TS can be your second skill in next rotation anyway? One more detail, which isn't about own DPS, DK gives an INT debuff as well which could help tank and party more than your own 10% damage buff.
Thank you all anyway for the many posts I enjoyed reading and hopefully will help me master my MNK
Just one last question: What is average DPS for a MNK on dummies (using 2 invigorate) with i114 (i110 weapon)?
10% Resistance reduction is 11% more damage, is how the math works out. Twin Snakes is 10% flat, Dragon Kick is 11%. DK > TS.
It's not if the tank moves the boss in such a way that you miss one, or if you have barely enough skillspeed to do 5 gcds, a slight hiccup of your connection can cause you to miss as well.
Edit: Here's adding some values to that claim, since I might as well show some numbers if we're talking %'s.
Here's bootshine spam for 3:00 without any buffs.
Average bootshine hit: 362
Average Autoattack: 198
This one is the same, but with Twinsnakes. (Note: Crit Rate was around 5% lower, so numbers are slightly skewed; however, the math still works.)
Average Bootshine hit: 375
Average Autoattack: 215
This one is with Dragon Kick being fed from another monk.
Average Bootshine hit: 395
Average Autoattack: 219
To be perfectly honest with you, the autoattack numbers are the more accurate numbers.
Anyways, the Average is higher with DK, which just proves what I said - DK > Twin Snakes, and that's why you want to put up DK First - it is the bigger buff.
Last edited by Odowla; 12-23-2014 at 06:43 AM.
Question about opener: after perfect balance i notice it went to BS twice. Is the DK supposed to stay up by the time I apply the last demolish? I notice it keeps dropping seemingly a split second b4 i apply the demolish after the pb opener. Is that intended or am I not pressing/spamming fast enough earlier in the rotation and/or need more skillspeed?Hey, so I wanted to revise the previous opening rotation I posted here. Wonder if anyone can test it out, as I have to rely on static members to parse since I play on the Ps4.
The original rotation was:
PB > Snap > B4B > Snap > IR > Demo > DK > TS > ToD > BS > True > Snap > BS > True > Demo
The Updated rotation is
PB > Snap > IR > Snap > B4B > Demo > DK > TS > ToD > BS > True > Snap > BS > True > Demo
How would that set stack up against this one? http://ffxiv.ariyala.com/OYFA
Another edit for a full i130 set that doesn't use Flint Caviar for people that it's out of the price range for:
http://ffxiv.ariyala.com/OXH8
Full i130 at 535 acc with Apkallu Omelette
104.018 STR from secondaries
388 STR from main stat on gear
492.018 STR total from gear
Loses 58 crit but gains 28 det. Wondering since our Internal Release boosts our crit so much anyway if the 28 det would be better.
Last edited by Kuroyasha; 12-23-2014 at 09:54 AM. Reason: Added a 2nd question
Overall DPS should be roughly the same with that. There's only a 0.12 STR difference in favor of the set I posted. The one you posted might be a little more stable on dummies since you're trading crit for det, but I think with enough attacks factored in the difference is negligible. There a few different sets that are all within 1 effective STR of each other to fit how people want to gear.How would that set stack up against this one? http://ffxiv.ariyala.com/OYFA
Loses 58 crit but gains 28 det. Wondering since our Internal Release boosts our crit so much anyway if the 28 det would be better.
In short, that set is basically just as good.
Last edited by Ricdeau; 12-23-2014 at 10:46 AM.
Yes DK falls off. It doesnt matter because you have 10% more on the DoT of demolish, which is where all the damage of Demo comes from.
The set you compared against is the BiS set. It is the BiS. Best In Slot - so of course the one you linked loses.
12.412 Str on the Crit vs 9.408 Str on the det.
He neglected to point out that his set also has 14 more SS too. So it's got an extra 2.884 STR worth of SS to factor in as well.Yes DK falls off. It doesnt matter because you have 10% more on the DoT of demolish, which is where all the damage of Demo comes from.
The set you compared against is the BiS set. It is the BiS. Best In Slot - so of course the one you linked loses.
12.412 Str on the Crit vs 9.408 Str on the det.
I see. Thanks for your response. Trying to save some poe for other class pieces and didnt wanna drop 495 on monk head xDOverall DPS should be roughly the same with that. There's only a 0.12 STR difference in favor of the set I posted. The one you posted might be a little more stable on dummies since you're trading crit for det, but I think with enough attacks factored in the difference is negligible. There a few different sets that are all within 1 effective STR of each other to fit how people want to gear.
In short, that set is basically just as good.
I guess you think DK affects your Demo and ToD DOT ticks like Twin does. GG testing it on bootshine, try testing those numbers with DK+DEMO and TWIN+DEMO. Dragon Kick does not affect dot ticks just to be clear.
Last edited by Hakmatic; 12-23-2014 at 07:04 PM.
almost everyone here knows that lol
since Odowla talking about Ossum's opener, then we are not using ToD or Demo while DK down for 1/2 sec which means she knows that DK doesn't effect demo/dot
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