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  1. #1
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    ^It's because people obsess over getting DK+Twin and Boot+True back to back every form rotation to minimise movement...and mainly because DK doesn't apply until a full form rotation. If you insist on following that rule, you can either open with DK(or Boot, much more reliable imo for same damage)+Twin -> Boot+True, but you won't apply DK until your 3rd form rotation. Or you could do Boot+True -> DK+Twin, with no buffs on the first rotation. With DK+Twin -> DK+Twin though, the 2nd Twin Snakes in the example posted isn't necessary as you already have the buff, but it gets DK and Twin up as soon as possible and reduces movement for the rest of your rotation by doing the flank moves back-to-back, at the cost of a tiny loss in dps.

    Logically, for maximum efficiency and getting all buffs asap without PB, and without reduced damage you'd go: Boot -> Twin -> Demolish -> DK -> True -> Snap. But Monk community seems to shy away from this because it involves a lot more moving around from flank-rear. On very large bosses like Kaliya it isn't very practical, though I'm surprised it's almost never mentioned. Then again, the DPS loss from having to repeat a buff early while opening is very minimal, and the payoff of moving less for the rest of your rotation is generally worth it.
    (0)
    Last edited by Aeliott; 01-22-2015 at 11:11 PM.

  2. #2
    Player
    Solless's Avatar
    Join Date
    Dec 2011
    Posts
    12
    Character
    Solless Vallient
    World
    Exodus
    Main Class
    Pugilist Lv 70
    Hey, can someone tell me what stat I should try to bump up more? I'm still kinda vague on this. Please note that I'm still using weathered gloam accessories where I have them selected, except for 1 gloam ring.


    http://ffxiv.ariyala.com/PC5D

    Edit: Got the WoD Chest piece.
    (0)
    Last edited by Solless; 01-25-2015 at 01:48 PM.

  3. #3
    Player
    Traison's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Syhril Lahnia
    World
    Famfrit
    Main Class
    Pugilist Lv 60
    Have a question bout dummy dps tests. Is there an accepted time limit or any other restrictions? I have seen many people say they got so and so dps on dummies and I would like to compare but I dont know how to relate the conditions.
    (0)

  4. #4
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Traison View Post
    Have a question bout dummy dps tests. Is there an accepted time limit or any other restrictions? I have seen many people say they got so and so dps on dummies and I would like to compare but I dont know how to relate the conditions.
    Longer parses are generally better because damage and crit rate in particular will start to level out. A lot of people do 3 minute parses, but I find this insufficient because you still have crit rates that will vary quite a bit at that time frame. Unfortunately most monks' SS levels will only allow them to go 4-4:30 before running dry. I usually parse until right at the point where I am going to have to wait for a TP tick.

    There is no real golden rule to parsing in terms of criteria to adhere to though. It's best just to state what buffs you did or didn't have. So for example a couple out of my log from yesterday: 541 DPS over 4:21 with no party buff, no food, no pots. Or 563 DPS over 4:02 with party buff, no food, no pots. Give some info or a link to your gear. Generally speaking people do not use Mercy Stroke as it's an artificial inflation, but some people do use it. Just try to be up front with your parse scenario and that should be sufficient enough for people compare and contrast in similar conditions.
    (0)
    Last edited by Ricdeau; 01-26-2015 at 10:23 AM.

  5. #5
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Yep, people use 3:00 as it's /usually/ a good way to estimate if you're rotationally correct, but it generally doesn't have much meaning for a real fight.
    (0)

  6. #6
    Player
    ClaireAbigail's Avatar
    Join Date
    Jun 2014
    Posts
    328
    Character
    Valash Xlll
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    In final coil, what I normally do is use touch of death until my tp gets too low and invirogate is not up. Then, let's say at t11 final phase, I can see myself very tp starved to the point where I have to wait for tp. This happens at like the final 10% or so. This got me thinking, should I drop touch of death in my rotation? Is it a huge dps loss to do that? We're learning t12 right now and getting constantly to 60~% and people say that monks have 100% uptime during that fight.
    (0)

  7. #7
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ClaireAbigail View Post
    In final coil, what I normally do is use touch of death until my tp gets too low and invirogate is not up. Then, let's say at t11 final phase, I can see myself very tp starved to the point where I have to wait for tp. This happens at like the final 10% or so. This got me thinking, should I drop touch of death in my rotation? Is it a huge dps loss to do that? We're learning t12 right now and getting constantly to 60~% and people say that monks have 100% uptime during that fight.
    I cut out ToD After my invig at around 350 TP. This ensures I last until the next Invig. Then after that, you'll want to ask for TP song.
    (0)

  8. #8
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Off topic but perhaps this can lighten the mood!

    1.0 MNK Nostalgia!! Anyone see any similarities ? With Custom (Optional Item) Metallic Blue Dye to Boot!



    I was actually pretty surprised when i saw this lol
    (0)
    Last edited by PROBOUND; 01-27-2015 at 04:10 AM.

  9. #9
    Player
    Reisho's Avatar
    Join Date
    Oct 2014
    Posts
    26
    Character
    Reisho D'yshvalos
    World
    Goblin
    Main Class
    Pugilist Lv 60
    I've been thinking about Ossom's opening. For monks its our back rotation that gives the biggest dmg and in Ossom's opening, he is actually putting in 2 back rotations with DK falling off on the 2nd back rotation's Demo. My question is what if monks can do 1 flank and 2 back rotations as long as they have enough SS that DK and TS doesn't drop til after the 2nd true snap, would that be a better dps for us? What're the actual weights of our moves like True/ snap with DK and TS buff on versus True/ Snap w/o the buffs? In mechanics such as t13 where we have to stack at the back for megaflare is it better to do 2 back rotations even though it means our buffs would've fallen in the 2nd back rotation anyway versus doing a flank rotation at the back for the sake of having our buffs back up again?
    (0)

  10. #10
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Reisho View Post
    I've been thinking about Ossom's opening. For monks its our back rotation that gives the biggest dmg and in Ossom's opening, he is actually putting in 2 back rotations with DK falling off on the 2nd back rotation's Demo. My question is what if monks can do 1 flank and 2 back rotations as long as they have enough SS that DK and TS doesn't drop til after the 2nd true snap, would that be a better dps for us? What're the actual weights of our moves like True/ snap with DK and TS buff on versus True/ Snap w/o the buffs? In mechanics such as t13 where we have to stack at the back for megaflare is it better to do 2 back rotations even though it means our buffs would've fallen in the 2nd back rotation anyway versus doing a flank rotation at the back for the sake of having our buffs back up again?
    You can't get enough SS with current gear to do 2 rear rotations between DK/Twin Snake refreshes. I was testing it a few months back. It would be a very noticeable DPS increase if you could (you'd need good TP support via bard AND ninja though). I don't remember the amount of SS I figured up that would be needed but it was well on past 600.
    (0)
    Last edited by Ricdeau; 01-28-2015 at 02:40 AM.

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