Quote Originally Posted by NeaturalBomber View Post
What I'm saying is that the fight difficulty will increase major if connection is the issue which in most cases is the problem why people find the fight so hard . Same as farm party's bad connection due to few sec lag can wipe you on a db or a twister no matter how accurate you are on movement . Predicting when a mechanic is going to strike so you don't wipe your farm party is the challenge itself . So all I'm saying is increase cast time will help in 2 ways . 1 help people learn the mechanic 2 give people with 2sec delay a bit of extra time to dodge to make it playable for others to farm instead of getting carried every fight or a 100 revives (exaggeration) per run
Increasing the cast time, I don't believe it will have the effect you are hoping for.