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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by NeaturalBomber View Post
    What I'm saying is that the fight difficulty will increase major if connection is the issue which in most cases is the problem why people find the fight so hard . Same as farm party's bad connection due to few sec lag can wipe you on a db or a twister no matter how accurate you are on movement . Predicting when a mechanic is going to strike so you don't wipe your farm party is the challenge itself . So all I'm saying is increase cast time will help in 2 ways . 1 help people learn the mechanic 2 give people with 2sec delay a bit of extra time to dodge to make it playable for others to farm instead of getting carried every fight or a 100 revives (exaggeration) per run
    Increasing the cast time, I don't believe it will have the effect you are hoping for.
    (0)

  2. #2
    Player
    NeaturalBomber's Avatar
    Join Date
    Sep 2014
    Posts
    103
    Character
    Tyche's Arrow
    World
    Kujata
    Main Class
    Warrior Lv 65
    Quote Originally Posted by SDaemon View Post
    Increasing the cast time, I don't believe it will have the effect you are hoping for.
    Probley not but considering most wipes are due to these casts it couldn't hurt to see if it would improve passing rate into SCoB without a major nerf to the fight and seeing players resorting to asking for major nerfing of SCoB
    (0)