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  1. #1
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    (1)
    "Try not. Do or do not. There is no try."

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Pterois View Post
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    practice the movement? for dodging divebombs? You can go to the pit as a group and practice moving in and out of it without starting the encounter. Also in i100-i110 gear 1 or 2 deaths even if its 2 dps deaths makes the snakes a bit harder sure, but still much easier than when 4 dps in i80-90 gear were doing in last year.
    (0)

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Pterois View Post
    i have ran t5 and failed enough times to know that, without making it to easy, all they need to do is drop the death wall. that damn wall is just to unforgiving to people who cant time the Divebombs... and since there is no way to practice the movements then it will always continue to be this way. with just 1 or 2 deaths it makes the snakes very hard to manage.
    What practice is there? See a big green symbol and hear a ding and INSTANTLY AND AS QUICKLY AS POSSIBLE run 4 feet up a hill and 4 feet back down directly where you were standing. This isn't rocket science. It's only 4 feet and only after a very simple and specific signal. It's not ambiguous or anything. It's not on the other side of the screen. Every player is stacked on top of one another so it's right there in front of your face AND it has an audio queue. I completely fail to understand why this is a difficult concept for people.

    The thing people mess up the most isn't even the dodging. It's the simple concept that you need to be at the lowest part of the hill stacked on everyone or you'll get people killed. That's what I see go wrong the most.

    If people can't handle this mechanic they will have a very rough time in the second coil. This is about as simple as the bigger mechanics get and it's only tougher from here on out. If you really want to practice go pick a spot in the world, have a friend go *ding* on mumble and then move 4 feet and back as quickly as you can. It's not hard. This is literally all this mechanic is.

    If for some reason your always "late" then you may have either a high ping, are on a ps3, or you have graphics lag due to graphics settings being too high for your machine or just an old machine in general. I can understand those preventing you from getting it down, but not the difficulty of the mechanic.
    (1)
    Last edited by Tiggy; 11-13-2014 at 12:45 AM.

  4. #4
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Tiggy View Post
    snip
    better calm down Tiggy, people are going to call you a shameful elitist.
    (0)