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  1. #181
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    How would a nerf effect those who like challenging content and have already done said content? Why aren't any of these people who claim to like challenging content, doing savage then? You all say, there is no reward for doing challenging content like savage, yet, there is no reward outside of the main freaking story that I care about in coil. The gear looks goofy outside of final coil.

    Yeah, two things here, that don't make any damn sense to myself. You want challenge? It's yours. You can queue savage all, day, long. Yet, you don't.

    So maybe you're not so favorable for challenging content at all? Just a thought to throw out there...
    (0)

  2. #182
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by polyhedral View Post
    You can queue savage all, day, long. Yet, you don't.
    .
    I don't really see anyone here arguing that T5 should be MORE challenging at all. Nor are they talking about savage. This is how strawmen work.

    Also, savage was from the beginning only for the smallest minority of the raiding tiers. Those people who like this stuff do actually run it. Just because you may not know someone running it doesn't mean it isn't working entirely as intended. So your point, even if it was on topic, is really irrelevant.
    (1)

  3. #183
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Tiggy View Post
    I don't really see anyone here arguing that T5 should be MORE challenging at all. Nor are they talking about savage. This is how strawmen work.

    Also, savage was from the beginning only for the smallest minority of the raiding tiers. Those people who like this stuff do actually run it. Just because you may not know someone running it doesn't mean it isn't working entirely as intended. So your point, even if it was on topic, is really irrelevant.

    I know people who run it, but they're not on the main forums crying against a T5 nerf either. Don't put words in my mouth, or claim to know me. That's your problem, not mine.
    (1)

  4. #184
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by polyhedral View Post
    I know people who run it, but they're not on the main forums crying against a T5 nerf either. Don't put words in my mouth, or claim to know me. That's your problem, not mine.
    Where did I claim to know you? You mean that part that doesn't exist where I some how said you did or didn't do something? Unlike your whole post where you're putting words in peoples mouths about them running savage or not? But all I did was refuted your point, not you as a person. I didn't even put words in your mouth as it was a response. You posited a point about savage that didn't seem to make sense considering the topic so I pointed it out and responded to it. You even go to say that people who want a challenge should queue for it but don't. You're clearly responding to something, but I can't see who or what that was since we are talking about T5 which doesn't even have a savage mode. No words being put in a mouth. No assumptions about you as a person. Just the confusion about how savage was relevant to the current conversation or how barely any people running it was important at all.
    (3)
    Last edited by Tiggy; 11-13-2014 at 07:46 AM.

  5. #185
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by NeaturalBomber View Post
    What I mean by struggle is trying to dodge mechanics such as dive bombs and twisters due to region lag or multiple mistakes on the same mechanic an extra couple of sec cast time could be introduced to help players learn the mechanic a little better but the challenge of the fight does make coils worth the effort to clear with a bit of practice
    A shoddy connection isn't the same as a farm party "struggling" with T5. Likewise if you have something "on farm" you aren't going to make multiple mistakes on the same mechanic again and again and again in one session.
    (0)

  6. #186
    Player
    NeaturalBomber's Avatar
    Join Date
    Sep 2014
    Posts
    103
    Character
    Tyche's Arrow
    World
    Kujata
    Main Class
    Warrior Lv 65
    Quote Originally Posted by SDaemon View Post
    A shoddy connection isn't the same as a farm party "struggling" with T5. Likewise if you have something "on farm" you aren't going to make multiple mistakes on the same mechanic again and again and again in one session.
    As I said due to the lag from regions outside of servers mechanics are always random no matter how skilled you are at the fight dodging mechanics can be the issue of the mistake or mistakes in t5 dive bombs and or twisters .

    Players like myself from Australia will understand that connection is never consistent and plays a big part in minor mistakes

    Yoshi p also commented on how australian connection due to no ociana region servers does factor into raid and primal dodging to be a bigger challenge to those close to a eu or jp server

    Extra cast time tho may limit raid wipe due to region lag
    And help players that wish to progress able
    (0)

  7. #187
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    I go in always assuming i will lag at some point. After thinking this way i was always prepared for the worst i.e my position update not showing on my screen etc.
    Or the whole fight stops then rubberbands = keep playing as if the the game was running as everything u do will still count but just won't show up on ur screen.
    Other than tht, yes t5 needs 1 more nerf and thts to take away all the insta kill mechanics and change them to almost dead mechanics / severe damage.
    (1)

  8. #188
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by NeaturalBomber View Post
    As I said due to the lag from regions outside of servers mechanics are always random no matter how skilled you are at the fight dodging mechanics can be the issue of the mistake or mistakes in t5 dive bombs and or twisters .

    Players like myself from Australia will understand that connection is never consistent and plays a big part in minor mistakes

    Yoshi p also commented on how australian connection due to no ociana region servers does factor into raid and primal dodging to be a bigger challenge to those close to a eu or jp server

    Extra cast time tho may limit raid wipe due to region lag
    And help players that wish to progress able
    What you are arguing is an issue with server connections not with the inherent difficulty of the fight itself. This still doesn't change the fact that a farm party isn't going to struggle with the fight, that is the fight itself, not the server connection issues your branching into.
    (0)

  9. #189
    Player
    NeaturalBomber's Avatar
    Join Date
    Sep 2014
    Posts
    103
    Character
    Tyche's Arrow
    World
    Kujata
    Main Class
    Warrior Lv 65
    Quote Originally Posted by Yumi_umi View Post
    I go in always assuming i will lag at some point. After thinking this way i was always prepared for the worst i.e my position update not showing on my screen etc.
    Or the whole fight stops then rubberbands = keep playing as if the the game was running as everything u do will still count but just won't show up on ur screen.
    Other than tht, yes t5 needs 1 more nerf and thts to take away all the insta kill mechanics and change them to almost dead mechanics / severe damage.
    Lol yes that can be frustrating ,but that's a large nerf to introduce when a lot of SCoB mechanics are one shot kills . A small but major benefit would just be increase cast times simple easy done and I think will see a lot of progression into SCoB
    (0)

  10. #190
    Player
    NeaturalBomber's Avatar
    Join Date
    Sep 2014
    Posts
    103
    Character
    Tyche's Arrow
    World
    Kujata
    Main Class
    Warrior Lv 65
    Quote Originally Posted by SDaemon View Post
    What you are arguing is an issue with server connections not with the inherent difficulty of the fight itself. This still doesn't change the fact that a farm party isn't going to struggle with the fight, that is the fight itself, not the server connection issues your branching into.
    What I'm saying is that the fight difficulty will increase major if connection is the issue which in most cases is the problem why people find the fight so hard . Same as farm party's bad connection due to few sec lag can wipe you on a db or a twister no matter how accurate you are on movement . Predicting when a mechanic is going to strike so you don't wipe your farm party is the challenge itself . So all I'm saying is increase cast time will help in 2 ways . 1 help people learn the mechanic 2 give people with 2sec delay a bit of extra time to dodge to make it playable for others to farm instead of getting carried every fight or a 100 revives (exaggeration) per run
    (0)

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