Some additions:
MNK has mantra
DRG increases BRD damage
NIN increases party damage by 10% for 10s every minute
Edit: MNK also has a permanent INT debuff (whoever cares).
Last edited by Alphras; 10-30-2014 at 11:39 PM.
Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.
Utility
A MNK can Silence
A DRG can Stun
A NIN can Stun, Silence, AND refresh TP for a party member
Given the versatility of DPS they bring to the table, less positional requirements, and the utility they bring to the table...you just can't beat that skill set. And since groups will likely only bring two melee DPS to most fights, why wouldn't you bring MNK and NIN?
That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
All this does is support my point though. When you look at damage and utility, MNK and NIN looks to be better than DRG.Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.
That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
Well, frankly for melee dps all the support utility that didn't increase damage and aoe capability were not relevant in scob and this is what was important the last six months (could argue in favor of Mantra). We will see how it works out in the new content.Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.
That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
Last edited by Alphras; 10-31-2014 at 12:01 AM.
My comment was mainly a reaction to 'NIN has too much utility, damage should be low' idea when MNK is right there as top dps with Mantra vs Goad.
add positional potency bonus like MNK over DRG thrust combo, and DRG will dethrone MNK.People are overreacting to nin. I'm sure a lot of testing was done damage wise in comparison to mnk. If anything, drg should be brought up damage wise in comparison to where mnk is.
I will say a very good nin will also have really good dps in long fights and it might take longer to catch a nin in damage over a long fight than a drg for a mnk.
I see it like this, drg has really high burst damage, mnk has really high sustained damage. Nin is in the middle.
I thought Dragon kicks put a Blunt resistance down and INT resistance down by 10%?
So a mnk can benefit casters, Dragoons benift bard and WAR can benefit NiN?
So an ideal 8 man group would be
WAR
WHM
SCH
BRD
DRG
MNK
SMN/BLM
NIN
I think 2.4 is a step towards the right direction for DRG. I don't think it needs more positional requirements to make it more MNK-like. Just give it more off-GCD jumps (or further shorten the cooldown on the current jumps). Could even maybe add some kind of jump that ties into one of the base combo
Doton craps all over dragon AoE DPS from what I have seen...Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.
That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
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