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  1. #1
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    678
    Character
    Kenrir Amnis
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    People are overreacting to nin. I'm sure a lot of testing was done damage wise in comparison to mnk. If anything, drg should be brought up damage wise in comparison to where mnk is.

    I will say a very good nin will also have really good dps in long fights and it might take longer to catch a nin in damage over a long fight than a drg for a mnk.

    I see it like this, drg has really high burst damage, mnk has really high sustained damage. Nin is in the middle.
    (4)

  2. #2
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Leonus View Post
    People are overreacting to nin. I'm sure a lot of testing was done damage wise in comparison to mnk. If anything, drg should be brought up damage wise in comparison to where mnk is.

    I will say a very good nin will also have really good dps in long fights and it might take longer to catch a nin in damage over a long fight than a drg for a mnk.

    I see it like this, drg has really high burst damage, mnk has really high sustained damage. Nin is in the middle.
    I'm thinking (more hoping) DRG will get a buff in 3.0

    Right now, MNK is tops against single-target boss fights that doesn't have a lot of downtime. They should be fine in the long run even with NIN.

    But, based on prelim comments about NINs, their single-target boss damage, though they may not be able to surpass MNK, is still very close to it. Yet, they appear to have better "burst" damage than MNKs. Meanwhile, DRGs appears to lose out against both on single-target and their burst damage shines on quick "adds" kills (since they have less of a timer with their burst ability than NIN).

    Basically, this is how they appear to be shaping up right now:

    Single Target with no/little downtime: MNK > NIN > DRG
    ST with downtime (enough for MNK to lose GL): NIN > DRG > MNK
    Frequent Burst skills: DRG > NIN > MNK
    Positional requirements (in terms of ease): NIN > DRG > MNK

    Just looking at those four criteria, you see that NIN is never last. MNK has the best ST dmg in exchange for their difficult positional requirements. They either rate good or really good without drawbacks. And here's a fifth category that, IMO ultimately swings the favor to NIN over DRG...

    Utility

    A MNK can Silence
    A DRG can Stun
    A NIN can Stun, Silence, AND refresh TP for a party member

    Given the versatility of DPS they bring to the table, less positional requirements, and the utility they bring to the table...you just can't beat that skill set. And since groups will likely only bring two melee DPS to most fights, why wouldn't you bring MNK and NIN?
    (6)
    Last edited by SpecialKK; 10-30-2014 at 10:59 PM.

  3. #3
    Player
    iMark521's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Damian Claymore
    World
    Siren
    Main Class
    Dark Knight Lv 100
    A MNK can also stun :P

    I'll aways be a DRG lover, but I can't wait to get my NIN to 50.
    (0)
    Last edited by iMark521; 10-30-2014 at 11:16 PM.

  4. #4
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SpecialKK View Post
    Utility

    A MNK can Silence
    A DRG can Stun
    A NIN can Stun, Silence, AND refresh TP for a party member
    Some additions:

    MNK has mantra
    DRG increases BRD damage
    NIN increases party damage by 10% for 10s every minute

    Edit: MNK also has a permanent INT debuff (whoever cares).
    (1)
    Last edited by Alphras; 10-30-2014 at 11:39 PM.

  5. #5
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Alphras View Post
    Some additions:

    MNK has mantra
    DRG increases BRD damage
    NIN increases party damage by 10% for 10s every minute

    Edit: MNK also has a permanent INT debuff (whoever cares).
    I thought Dragon kicks put a Blunt resistance down and INT resistance down by 10%?
    So a mnk can benefit casters, Dragoons benift bard and WAR can benefit NiN?
    So an ideal 8 man group would be

    WAR
    WHM
    SCH
    BRD
    DRG
    MNK
    SMN/BLM
    NIN
    (0)

  6. #6
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by melflomil View Post
    I thought Dragon kicks put a Blunt resistance down and INT resistance down by 10%?
    So a mnk can benefit casters, Dragoons benift bard and WAR can benefit NiN?
    So an ideal 8 man group would be

    WAR
    WHM
    SCH
    BRD
    DRG
    MNK
    SMN/BLM
    NIN
    DK affects INT damage dealt by target (like large magic based AOE damage from bosses) not a magic resistance down like Foe's Requiem.

    I do like the synergy between WAR and NIN though, if war maintains storm's eye then NIN can use their higher potency combo. Then pop Goad on them to help with that overpower spam.
    (1)
    Last edited by whiskeybravo; 10-31-2014 at 01:14 AM.

  7. #7
    Player
    Rahaya's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Y'chala Tamh
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by SpecialKK View Post

    Utility

    A MNK can Silence
    A DRG can Stun
    A NIN can Stun, Silence, AND refresh TP for a party member

    Given the versatility of DPS they bring to the table, less positional requirements, and the utility they bring to the table...you just can't beat that skill set. And since groups will likely only bring two melee DPS to most fights, why wouldn't you bring MNK and NIN?
    Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.

    That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
    (3)

  8. #8
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Rahaya View Post
    Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.

    That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
    All this does is support my point though. When you look at damage and utility, MNK and NIN looks to be better than DRG.
    (0)

  9. #9
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Rahaya View Post
    Mnk can stun (twice with a good Shoulder Tackle) AND silence as I fondly remember solo silencing ADS back in the day and you have Steel Peak.

    That's the main problem with these comparison posts, imo. People are always forgetting about or dismissing ALL points of the DRG and MNK. DRG still seems to be the better AOE dps, for example.
    Well, frankly for melee dps all the support utility that didn't increase damage and aoe capability were not relevant in scob and this is what was important the last six months (could argue in favor of Mantra). We will see how it works out in the new content.
    (0)
    Last edited by Alphras; 10-31-2014 at 12:01 AM.

  10. #10
    Player
    Rahaya's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Y'chala Tamh
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alphras View Post
    Well, frankly for melee dps all the support utility that didn't increase damage and aoe capability were not relevant in scob and this is what was important the last six months (could argue in favor of Mantra). We will see how it works out in the new content.
    My comment was mainly a reaction to 'NIN has too much utility, damage should be low' idea when MNK is right there as top dps with Mantra vs Goad.
    (0)

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