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  1. #1
    Player
    NyarukoW's Avatar
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    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    Because there is no satisfaction in completing something when you could turn on easy mode
    ...
    No, if you haven't cleared turn 5 by now, you're bad.
    People that haven't cleared T5 are actually quite common place and many of them are good players, they just haven't had the time to work on it, and don't have the group to work on it with. All that says, people not lucky like you are bad, which makes no sense whatsover.

    As for satifaction, they'll get their satisfaction when doing the latest content soon to be final coil. They don't need the other hurdles in their way. What you are afraid that they can line up with you at the starting line and run a fair race and clear before you do? Is that what it is about? Then all the more reason old content should be nerfed so there is a level playing field going forward, and SE should do this everytime new content is out. New content = new race, everyone start at the new starting line.
    (4)

  2. #2
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by NyarukoW View Post
    People that haven't cleared T5 are actually quite common place and many of them are good players, they just haven't had the time to work on it, and don't have the group to work on it with. All that says, people not lucky like you are bad, which makes no sense whatsover.

    As for satifaction, they'll get their satisfaction when doing the latest content soon to be final coil. They don't need the other hurdles in their way. What you are afraid that they can line up with you at the starting line and run a fair race and clear before you do? Is that what it is about? Then all the more reason old content should be nerfed so there is a level playing field going forward, and SE should do this everytime new content is out. New content = new race, everyone start at the new starting line.
    I have a job.
    I have my workout routine
    I have stuff to take care of
    I have to take care of my grandfather who can't do anything because of his cancer
    I have some time to do coil

    The majority have time for coil. they just don't want to put time into it because they know soon or later SE will spoonfeed them
    (7)

  3. #3
    Player
    NyarukoW's Avatar
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    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    ...
    The majority have time for coil. ..
    But that means they won't have time to craft, role play, socialize, hunt, atma, or do help their friends and FC members. Everyone playing has time for something, but they don't have time for everything, and they shouldn't have to prioritize one over the other, and that should NOT stop them accessing the latest content.

    Quote Originally Posted by hallena View Post
    they just don't want to put time into it because they know soon or later SE will spoonfeed them
    SE is not spoon feeding them. SE is making it so that if they put in a a little bit of effort they will get access to the new content. SE is within its rights and is really smart about setting that access level. They are not getting HA gear without setting foot in SCOB. And beside people that cleared T9 still have a head start on final coil anyways.
    (1)

  4. #4
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    But that means they won't have time to craft, role play, socialize, hunt, atma, or do help their friends and FC members. Everyone playing has time for something, but they don't have time for everything, and they shouldn't have to prioritize one over the other, and that should NOT stop them accessing the latest content.
    Where they allocate their time is none of my business. However if they choose to not put time into coil then you don't do coil. I'm not putting time into crafting yet you don't see me creating thread left and right asking SE to reduce the amount of xp and time it take to reach 50. I don't put time into desynth yet i don't make thread about desynthesis being too hard to do. I'm not putting time into any of these thing but atleast i'm not trying to diminish your previous achievement and what it take to reach your level.

    If i want to reach 50 in every crafting job aswell as 100 desynth in some of them you bet i will go through the pain everyone else went through
    (5)

  5. #5
    Player
    NyarukoW's Avatar
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    Jul 2014
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    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by hallena View Post
    ... I'm not putting time into crafting yet you don't see me creating thread left and right asking SE to reduce the amount of xp and time it take to reach 50. ...
    But you forget that they added 3x repeatable leves. And then added Ixal EXP super bonus for crafter leveling. They also added artisan tools, and then supra tools. They have made the same adjustments just with different means since crafting is different from raids. And while you may not complain or pay attention to it, other players have complained. Whether complaints are justified or now it is whole other issue. But SE making the game more accessible is SE doing the right thing both by the player base and for their business. New content is like having a new race so a new starting line. Complaining about SE making the game accessible via making older content more accessible is not a valid complaint.
    (1)
    Last edited by NyarukoW; 10-22-2014 at 05:02 AM.

  6. #6
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by NyarukoW View Post
    But you forget that they added 3x repeatable leves. And then added Ixal EXP super bonus for crafter leveling. They also added artisan tools, and then supra tools. They have made the same adjustments just with different means since crafting is different from raids. And while you may not complain or pay attention to it, other players have complained. Whether complaints are justified or now it is whole other issue. But SE making the game more accessible is SE doing the right thing both by the player base and for their business. Complaining about SE making the game more accessible is not a valid complaint.
    I may be missinformed but i'm pretty sure 3x repeatables leves has always been there. As for the artisan tools they are the equivalent of echo or just flat out item level increase every 2 major patch.
    As for complaining about accessibility not being a valid complain, It's not true. Exclusivity is not bad as long as you don't abuse it like wildstar. The game where purple dungeon loots were hidden behind impossible gold medal dungeon runs. Raids being locked behind a massive attunement grind and gear costing dozen of platinum simply to rune it. The game where you needed 20(40) good players in a static to raid.
    In ffxiv all you need is 8 players and the ability to kill a boss you already outgear
    (3)

  7. #7
    Player Tiggy's Avatar
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    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by NyarukoW View Post
    But you forget that they added 3x repeatable leves. And then added Ixal EXP super bonus for crafter leveling. They also added artisan tools, and then supra tools. They have made the same adjustments just with different means since crafting is different from raids. And while you may not complain or pay attention to it, other players have complained. Whether complaints are justified or now it is whole other issue. But SE making the game more accessible is SE doing the right thing both by the player base and for their business. New content is like having a new race so a new starting line. Complaining about SE making the game accessible via making older content more accessible is not a valid complaint.
    You really missed the point. The point wasn't that they added stuff to help crafting at all. It's that she doesn't go around begging for hand outs and openly accepts that somethings she hasn't done yet may be tough and time consuming when she finally does. Also, they add new crafting and gathering stuff every 3 months. The "new" tier is a more consistently moving bar than coil so it's going to be upgraded at a faster pace to match. If she decided to level a craft to three starts today she'd have to take nearly every crafter to 50, fully meld a gear set, gather/create the items for foragers, and then spend the boat loads of gil on the Supra.

    However let's discuss you're examples. 3x repeatable leves were there from the beginning and were only tweaked in a patch that didn't change their rewards that drastically so that changes very little in the long run. The Ixal only has 6 quests a day so it doesn't change much if she's trying to bum rush to 50 in all crafts quickly as it's mainly effective if you want to slowly level your craft over a few weeks. You also list the Supra and Foragers tools. Those tools you listed actually make getting to max crafter harder not easier since it's additional work on top of getting the classes to 50. So do you even know what you're talking about? It doesn't seem like you do. Getting a craft to 3 stars from nothing is a considerable time and money investment. In my opinion you could easily down T1-9 in a group at a quicker pace than starting all that from scratch.
    (3)
    Last edited by Tiggy; 10-22-2014 at 05:17 AM.

  8. #8
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Tiggy View Post
    You really missed the point. .... It's that she doesn't go around begging for hand outs...
    I did NOT miss the point. It doesn't matter if one person does NOT go begging. There are plenty of crafter threads complaining about crafting and begging for all sorts of stuff. The most common being crafting is worthless and I can't sell anything threads. Those players are begging and you see plenty of those.

    Artisan tools makes it possible to get supra tools. And the Ixal dailies are so good for leveling your crafters. I leveled 6 different crafting classes to 50 in 3 weeks time it the aid of the Ixal dailies. I wasn't around when FFXIV ARR launched but the all the tips about 3x crafting leves didn't show up until at least a month after the launch, which seems to indicate it was added. And with those supra tools, it is much easier to craft those 3 stars and this was added just in 2.3. So they added desynthesis which its analog is like the current SCOB and maybe final coil going forward. But in time SE will adjust all this too, it seems crafting is on schedule different from raid probably because SE sees a different player utilization pattern. Everyone already knows about the new recipes incoming so in 6 months you'll see that things will have moved again. Rember when 2star vanya stuff was big deal, now it is well beyond that, and it is easier to get to 50 now with the aids they put in place. And in no way has SE made things harder for crafting. Stuff has only gotten cheaper with time because it has become more accessible.
    (0)
    Last edited by NyarukoW; 10-22-2014 at 05:34 AM.

  9. #9
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    275
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by NyarukoW View Post
    ...Complaining about SE making the game accessible via making older content more accessible is not a valid complaint.
    I'ts valid because if you can't dodge divebomb in t5, you'll never have a change in t9, and in turn turn13... and so on

    ...Unless you wanna always be 1 year behind everyone on content, (and be completely overgeared, making the turns you fight obcelete)

    Complicated mechanic breeds your skills. So SO many players have tunnel vision, it'll will never go away if they get the win is handed to them for free. And they will NEVER get on the current content because they will be unable to maintain an optimal dps/heal performance (its a must) while keeping an eye on upcoming mechanics.

    Those mechanics that comes in similar shapes forms and speed in later turn. So knowing how to deal with any X mechanic will become an asset to the player in a later fight.

    The game learning curve must be maintained to a hard enough degree.
    (3)

  10. #10
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by LegendWait View Post
    I'ts valid because if you can't dodge divebomb in t5, you'll never have a change in t9, and in turn turn13... and so on
    That's actually a good point. The mechanics in Coil2 are way harder than Turn1-4 (even 5 really).

    T6 has an inverse twisters (stop moving when she starts casting), player predicting/communication (to break thorns and her line blast), and multimanagement (like twisters/dreadknight, but blighted/hornet).
    T7 has totally new mechanics (in terms of Coil), involving watching debuffs and directing the voice blasts, kiting/stacking, and add management.
    T8 has more player management for activating the towers, as well as the whole hierarchy of responsibility thing Ramuh and Avatar do.

    Can't say about T9, but from the amount of people who get there and have a hard time, I'd say that it would be literally impossible if you can't clear T5.

    From the live letter, they said they wouldn't "nerf the mechanics" (like stone won't insta-kill you), but if the fights don't change, then I bet you people would still cry and complain the fight was "too hard" (like people still complain about T5).
    (1)
    Last edited by Magis; 10-22-2014 at 05:33 AM.

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