Why do you want to nerf literally the ONLY DAMN content that is directed toward endgame players that is fun/challenging for us? There are so many other fights and things in this game perfectly accessible to casual people. (IE like...everything in the game besides 2nd/savage coil)

"But you guys are getting 3rd coil soon!"

Great...you guys will have the whole game and we'll have...4 boss fights. To people like me, I remember loving the original coil because it was fun and challenging, but now that it's be nerfed to high heaven it's not content I enjoy anymore because it's been made so trivial with echo and nerfs to mechanics. It didn't need a nerf, because gear progression alone would have made it trivial enough without the 30% echo buff and eased mechanics. I don't want to see 2nd coil go the same way and once again be left signing on a couple times a week for the only raid we end game players have, while wishing there were other content in the game that were still fun and challenging.

I'm sorry but if you can't even clear T5 with echo and i100 - 110 gear then you definitely don't need the drops from 2nd coil for any purpose other than to wear it as a trophy. This was why I liked the idea of adding "storymode" versions of all the coil fights that allows everyone to witness the story aspect of it while also not having to hit content with a nerf bat.