The problem is how much lower is enough?
Enough to complete the whole coil playing 4h total?

No matter how much lower they go. Someone will want to be lower and the team gotta decide when to stop.
Each additional mode they add is resources thrown away that could have been spent on other things.

Each stuff they change gotta be developed and debugged, they have no dumbification lever to make it easier. You can see the salvage mode to understand how a fight can change.